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1456 books were found.
This book is a compilation of advanced ActionScript 3.0 animation techniques for any user creating games, user interaction,... Read More >>
From first installation to advanced image manipulation techniques, Beginning GIMP: From Novice to Professional,... Read More >>
Fuses design fundamentals and software training into one cohesive book! The only book to teach Bauhaus design... Read More >>
Concentrating on the 'nuts and bolts' of writing ray tracing programs, this book emphasizes practical and implementation... Read More >>
th Welcome to the 15 International Multimedia Modeling Conference (MMM 2009), held January 7–9, 2009 at EURECOM,... Read More >>
This book constitutes the refereed proceedings of the COST 2102 International Conference on Verbal and Nonverbal... Read More >>
This book constitutes the refereed proceedings of the 6th International Workshop, IWDW 2007, held in Guangzhou,... Read More >>
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Constitutes the refereed proceedings of the International Conference on Computer Vision and Computer Graphics Theory... Read More >>
Constitutes the revised selected papers of the 13th International CSI Computer Conference, CSICC 2008 held on Kish... Read More >>
"Das MathFilm Festival 2008 ist Teil des „Jahres der Mathematik"", einer Initiative des Bundesministeriums für Bildung... Read More >>
The 2nd edition of this integrated guide explains and lists readily available graphics software tools and their... Read More >>
The 8th edition of the International Symposium on Web and Wireless Geograp- cal Information Systems (W2GIS 2008)... Read More >>
Covers Illustrator CS4's features and explains how to integrate Illustrator with the rest of Creative Suite 4. This... Read More >>
This book constitutes the thoroughly refereed post-workshop proceedings of the First International Workshop on Motion... Read More >>
This book constitutes the thoroughly refereed post-conference proceedings of the Kyoto Conference on Computational... Read More >>
This volume contains scientific papers and case studies presented at Interactive Sto- telling ’08: The First Joint... Read More >>
Each paper was assigned to an Area Chair by the Program Chairs, and each Area Chair received a pool of about 25... Read More >>
This book constitutes the refereed proceedings of the 10th International Conference on Advanced Concepts for Intelligent... Read More >>
The four-volume set comprising LNCS volumes 5302/5303/5304/5305 constitutes the refereed proceedings of the 10th... Read More >>
The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community... Read More >>
This task-based tutorial is for students with no programming experience as well as those programmers who have learned... Read More >>