ActionScript 3.0: Visual QuickStart Guide

Author:   Derrick Ypenburg
Publisher:   Pearson Education (US)
ISBN:  

9780321564252


Pages:   336
Publication Date:   18 September 2008
Format:   Paperback
Availability:   In Print   Availability explained
Limited stock is available. It will be ordered for you and shipped pending supplier's limited stock.

Our Price $92.37 Quantity:  
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ActionScript 3.0: Visual QuickStart Guide


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Overview

ActionScript is the programming language integral to the Adobe Technology Platform. It began as a simple scripting language for creating interactivity and animation in Flash, but is now used to create full-featured Web applications, not only in Flash but in Flex. ActionScript 3, introduced with Flex 2, is now a full-fledged object-oriented programming language, and the need for teaching materials, for both newcomers and veterans, is great. This task-based tutorial is for students with no programming experience as well as those programmers who have learned earlier versions of the programming language and now need to learn the new version. The book walks a reader through all the fundamentals, then moves on to creating interactivity, working with data, looping and decision making, programming visualizations, and working with multimedia. It's a complete end-to-end tutorial.

Full Product Details

Author:   Derrick Ypenburg
Publisher:   Pearson Education (US)
Imprint:   Peachpit Press Publications
Dimensions:   Width: 22.40cm , Height: 1.70cm , Length: 18.00cm
Weight:   0.542kg
ISBN:  

9780321564252


ISBN 10:   0321564251
Pages:   336
Publication Date:   18 September 2008
Audience:   College/higher education ,  Tertiary & Higher Education
Format:   Paperback
Publisher's Status:   Out of Print
Availability:   In Print   Availability explained
Limited stock is available. It will be ordered for you and shipped pending supplier's limited stock.

Table of Contents

1. Introduction to ActionScript 3.0 2. Working with Variables & Properties 3. Working with Methods & Functions 4. Working with Classes & Objects 5. Display Lists & Display Objects 6. Working with Display Objects 7. Communication & Events 8. Controlling the Timeline 9. Working with Strings 10. Working with TextFields 11. Working with the Math and Date classes 12. Working with Data Using Arrays and Objects 13. Logic and Conditional Statements 14. Iteration and Repetition 15. HTTP Requests and External Communications 16. Loading External Assets 17. Using Shapes, Masks, Blends and Filters 18. Dynamic Animation 19. Working with Sound 20. Working with Video

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Author Information

Derrick Ypenburg is a recognized industry expert in design and development for the Flash Platform and creation of rich multimedia applications. Derrick started his Flash career in Flash 3, when Flash had just changed over from Future Splash. Derrick has over 10 years of design, ActionScript, video streaming and motion graphic experience in Flash.

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