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1456 books were found.
The author tackles this complex subject of Geometric algebra (a... Read More >>
Natural phenomena can be visually described with fractal-geometry methods, where iterative procedures rather than... Read More >>
Details the techniques used by experienced graphics software developers to implement feature film quality rendering... Read More >>
This book covers Curve Modeling with solutions to real life problems relating to Computer Graphics, Vision, Image... Read More >>
This volume looks at the many ways and spheres in which the technology behind the creation of 3D virtual environments... Read More >>
Mathematical and Computer Programming Techniques for Computer Graphics introduces the mathematics and related computer... Read More >>
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Constitutes the refereed proceedings of the International Conference, VISIGRAPP 2009, the Joint Conference on Computer... Read More >>
Computer and Information Sciences is a unique and comprehensive review of advanced technology and research in the... Read More >>
Constitutes the refereed proceedings of the 13th International Conference on Medical Image Computing and Computer-Assisted... Read More >>
The 5th International Workshop on Medical Imaging and Augmented Reality, MIAR 2010, was held at the China National... Read More >>
Constitutes the proceedings of the 18th Annual European Symposium on Algorithms, held in Liverpool, UK in September... Read More >>
This guide teaches readers how to create powerful programs using the Lego Mindstorms NXT programming language, NXT-G.... Read More >>
Welcome to the Second International IFIP Entertainment Computing Symposium on st Cultural Computing (ECS 2010),... Read More >>
A comprehensive introduction to colorimetry from a conceptual perspective. Read More >>
The 9th International Conference on Entertainment Computing (ICEC 2010) was held in September 2010 in Seoul Korea.... Read More >>
Processing is an accessible language even to non-programmers, including artists, designers, researchers, hobbyists,... Read More >>
Die drei grundlegenden Bausteine dieser Erweiterten Realität, Darstellung, Tracking und Benutzerinteraktion, werden... Read More >>
This book contains the research on modeling bodies, cloth and character based adaptation performed during the last... Read More >>
This 800 page book and video combination provides a complete training package covering Creative Suite 5 Design Premium!... Read More >>