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1447 books were found.
Proposes and analyses gamification as a pedagogical innovation that can enable the renewal of the teaching and learning... Read More >>
Developing Graphics Frameworks with Java and OpenGL shows you how to create software for rendering complete three-dimensional... Read More >>
This book is a complete introduction to vector analysis, especially within the context of computer graphics. The... Read More >>
This book constitutes the refereed proceedings of the 33rd International Workshop on Combinatorial Algorithms, IWOCA... Read More >>
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This book offers readers fresh insights on applying Extended Reality to Digital Anatomy, a novel emerging discipline.... Read More >>
The updated and expanded 4th edition of this book explores mathematical techniques and problem-solving strategies... Read More >>
Investigates original contributions and methods that use serious games in various domains. This comprehensive and... Read More >>
*Textbook and Academic Authors Association (TAA) Textbook Excellence Award Winner, 2024* Measuring the User Experience:... Read More >>
3D Mesh Processing and Character Animation focusses specifically on topics that are important in three-dimensional... Read More >>
This book constitutes the proceedings of the 16th International Conference on Algorithms and Computation, WALCOM... Read More >>
This book will give researchers in the field of visualization and computer graphics valuable insight into theopen... Read More >>
This comprehensive and timely publication is an essential reference source, building on the available literature... Read More >>
Today, the reality we know can be recorded and reproduced true to reality using technical processes. Read More >>
Real-time, web-based, and interactive visualisations are proven to be outstanding methodologies and tools in numerous... Read More >>
Scientific visualization has always been an integral part of discovery, starting first with simplified drawings... Read More >>
This book constitutes the refereed proceedings of the 15th Annual International Conference on Combinatorial Optimization... Read More >>
Perfect for humanities scholars fascinated by the potential of virtual space, Rethinking Virtual Places challenges... Read More >>
Beginning user level Read More >>
This updated version of Animation Maths is an accessible and practical guide to animation programming. It opens... Read More >>