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541 books were found.
When Virtual Reality (VR) is done badly, not only is the system frustrating to use, it can also result in sickness.... Read More >>
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This book constitutes the refereed proceedings of the Second International Conference on Augmented and Virtual Reality,... Read More >>
Who are we in simulated worlds? Will experiencing worlds that are not 'actual' change our ways of structuring thought?... Read More >>
DESCRIPTION The Oculus Rift is an exciting next generation VR headset developed by OculusVR. Whether it's in... Read More >>
You've built a great base, a secret hideout, and other awesome builds. You've mined diamond, gold, and iron. You... Read More >>
Sonic Virtuality introduces a new theory of sound that positions it within the framework of virtuality. Authors... Read More >>
This book features a comprehensive review of the sense of touch from the psychophysical, biomechanical and technological... Read More >>
Create Genuine Visual Realism in Computer Graphics Digital Representations of the Real World: How to Capture,... Read More >>
The smash hit video game Minecraft continues to grow in popularity and in gameplay, adding more features and updating... Read More >>
Summarizes almost fifty years of research and development in the field of Augmented Reality (AR). This monograph... Read More >>
This book covers all topics relevant for the design of haptic interfaces and teleoperation systems. The book provides... Read More >>
Investigates the paradoxical nature of social networking in our personal lives and in the workplace. Highlighting... Read More >>
"Augmented Reality (AR) is the blending of digital information in a real-world environment. A common example can... Read More >>
Dr. Cec and iacute;lia Sik L and aacute;nyi studied Mathematics and Computer Science (M.S.) and ndash; J and oacute;zsef... Read More >>
This title aims to illustrate and discuss the potential of human computer interaction and virtual reality for computational... Read More >>
A Complete Toolbox of Theories and Techniques The second edition of a bestseller, Handbook of Virtual Environments:... Read More >>
There is a growing body of literature that focuses on the similarities and differences between how people behave... Read More >>
Robert Geraci argues that virtual worlds and video games have become a locus for the satisfaction of religious needs,... Read More >>
"Learn How to Create Immersive Virtual Environments Written by an award-winning designer with 20 years of experience... Read More >>
Contemporary culture offer contradictory views of the internet and new media technologies, painting them in extremes... Read More >>
The proposed book explores the theme of identity, specifically as applied to its role and development in virtual... Read More >>
The focus from most Virtual Reality (VR) systems lies mainly on the visual immersion of the user. Read More >>
As virtual reality expands from the imaginary worlds of science fiction and pervades every corner of everyday life,... Read More >>