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1464 books were found.
The computer graphics (CG) industry is an attractive field for undergraduate students, but employers often find... Read More >>
This book constitutes the revised selected papers of the 44th International Workshop on Graph-Theoretic Concepts... Read More >>
This third edition covers fundamental concepts in creating and manipulating 2D and 3D graphical objects, including... Read More >>
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The modules in this book will go beyond the dashboard to communicate business-relevant implications of data analyses... Read More >>
This book presents contributions on topics ranging from novel applications of topological analysis for particular... Read More >>
With the continued application of gaming for training and education, which has seen exponential growth over the... Read More >>
This volume on virtual and augmented reality (VR/AR) and gamification for cultural heritage offers an insightful... Read More >>
This book discusses research, methods, and recent developments in the interdisciplinary field that spans research... Read More >>
The so called “computational fabrication” pipeline comprises all the steps necessary to turn a design idea into... Read More >>
This book offers an introduction to computer programming, numerical analysis, and other mathematical ideas that... Read More >>
This book focuses on the emerging role of human factors in understanding, communicating with and engaging users.... Read More >>
This book presents recent advances in the field of shape analysis. Written by experts in the fields of continuous-scale... Read More >>
This book describes recent innovations in 3D media and technologies, with coverage of 3D media capturing, processing,... Read More >>
This book illustrates the application of fractional calculus in crowd dynamics via modeling groups of pedestrians.... Read More >>
All these technologies which let a user interact in three dimensions are called 3D user interface technologies.... Read More >>
Dabei holen die Autoren ihre Leser stets mit den passenden Worten ab: Ihre detaillierten Beschreibungen und Anleitung... Read More >>
This two-volume set LNCS 10909 and 10910 constitutes the refereed proceedings of the 10th International Conference... Read More >>
Presents different techniques for search-based automatic content generation where the search algorithm is an evolutionary... Read More >>
The book discusses novel visualization techniques driven by the needs in medicine and life sciences as well as new... Read More >>