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3116 books were found.
Presents a series of 10-minute video tutorials for Maya offering easily-digestible shots of Maya. These videos are... Read More >>
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and the building of the Three “M’s” Maple, Mathematica and Matlab. We intend to persuade that Maple and other... Read More >>
Mastering Unity is absolutely essential in an increasingly competitive games market where agility is expected. This... Read More >>
This book constitutes the refereed proceedings of the 11th International Symposium on Smart Graphics, SG 2011, held... Read More >>
This book constitutes the refereed proceedings of the 10th International Conference on Artificial Immune Systems,... Read More >>
Cinema 4D is a fully integrated 3D modeling, animation, and rendering package used extensively in the film, television,... Read More >>
This book constitutes the refereed proceedings of the 9th International Conference on Engineering Psychology and... Read More >>
The papers accepted for presentation thoroughly cover the thematic area of anthropometry applications, posture and... Read More >>
A comprehensive Photoshop guide exclusively for 3D artists covering key stages in the pipeline, including previz,... Read More >>
Supported with code examples and the authors' real-world experience, this book offers the first guide to engine... Read More >>
This volume, the 8th in the Transactions on Aspect-Oriented Software Development series, contains two regular submissions... Read More >>
Using a projects based approach you will learn fun and challenging aspects of Blender 3D development. With each... Read More >>
This volume constitutes the refereed proceedings of the 4th IFIP WG 5.4. Working Conference on Computer- Aided Innovation,... Read More >>
The papers are organized in topical sections on agile and lean practices, cross-model quality improvement, global... Read More >>
The five-volume set LNCS 6782 - 6786 constitutes the refereed proceedings of the International Conference on Computational... Read More >>
Computational Ocean Acoustics presents state-of-the-art numerical techniques to solve the wave equation in heterogeneous... Read More >>
""Real-Time Graphics Rendering Engine"" reveals the software architecture of the modern real-time 3D graphics rendering... Read More >>
Constitutes the refereed proceedings of the International Conference on Computer Education, Simulation and Modeling,... Read More >>