Maya in Minutes: All Killer, No Filler

Author:   Andrew Gahan
Publisher:   Taylor & Francis Ltd
ISBN:  

9780240820873


Publication Date:   27 July 2011
Format:   DVD-ROM
Availability:   Out of stock   Availability explained


Our Price $79.07 Quantity:  
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Maya in Minutes: All Killer, No Filler


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Overview

First published in 2011. Routledge is an imprint of Taylor & Francis, an informa company.

Full Product Details

Author:   Andrew Gahan
Publisher:   Taylor & Francis Ltd
Imprint:   Focal Press
Dimensions:   Width: 14.20cm , Height: 1.00cm , Length: 12.20cm
Weight:   0.090kg
ISBN:  

9780240820873


ISBN 10:   0240820878
Publication Date:   27 July 2011
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   DVD-ROM
Publisher's Status:   Out of Print
Availability:   Out of stock   Availability explained

Table of Contents

1. Bone, Bone Diseases and Bone Quality 2. Biomechanics of the Bone 3. Basic Physics of Ultrasound 4. Physics of QUS Applied to Bones 5. Statistical Tools in QUS Applications 6. Error Sources in QUS Measurement 7. Calcaneal QUS Devices: Water-Coupled 8. Calcaneal QUS Systems: Gel-Coupled 9. Non-Heel QUS Devices 10. Quality Assurance and QC in QUS 11. Ultrasonic Studies of Cortical Bone In Vitro 12. Ultrasonic Studies of Cancellous Bone in Vitro 13. Normal Reference Data 14. The Role of QUS Versus Other Techniques in Osteoporosis Assessment 15. Clinical Applications 16. QUS for Monitoring 17. Assessment of Bone Status in Children Using QUS Techniques 18. Ultrasound in Clinical Practice 19. Clinical Experience in Asia, Europe, North America, South America, The Middle East 20. Research Perspectives

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Author Information

Andrew Gahan is a leading industry expert in next generation consoles and digital gaming. His roles have included Senior Artist, Lead Artist, Art Manager, Art Director, Art Outsource Manager, and Producer. Andrew is an expert in all gaming tools for commercial game development, including: 3ds Max, Maya, Photoshop, XSI, Gen Head, Z Brush, Mud Box, and Poly-boost (as well as other 3ds max plug-ins). During this time Andrew has worked on 14 standalone published games as well as sequential spin-off products; as well as developing a number of military training systems for the Warrior - Armoured Fighting Vehicle, Harrier and Tornado aircraft. In the last decade Andrew has been involved in recruitment and development of artists, including theoretical and practical training. Andrew has been a freelance consultant helping companies to develop and improve tools and applications that are used by artists in the digital gaming industry. Andrew is currently a visiting speaker and advisor at Liverpool John Moore University for the MA digital games course; and is an external advisor at the University of Bolton, supporting the development of their forthcoming 3D related courses. Andrew has judged the Independent Games Festival for the past 2 years. He has been a visiting speaker at Liverpool John Moore University since 2005, and will also be a speaker at the University of Bolton for the forthcoming 3D Games Modeling course. Andrew Gahan has given numerous media interviews, of which a recent selection is given below: 15 December 2007. Interview with Gamasutra magazine Media consumption: MotorStorm's Andy Gahan. Television interview for 1-up.com with Pete Smith (Executive External Producer, SCEE (Sony)) in San Francisco, during GDC (Game Developer Conference) in the Sony Store for the launch of MotorStorm. Television interview for GamerTV with Pete Smith (Executive External Producer, SCEE (Sony)) in San Francisco, during GDC (Game Developer Conference)

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