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This book contains discussions of the design of practical systems, theoretical models and pointers to future directions,... Read More >>
The following topics are discussed: - Methods for constructing surfaces on surfaces: four different solutions to... Read More >>
In the succeeding book which Kimura is to write, advanced topics such as data structures of geometric models, non-manifold... Read More >>
Motif ist eine Software-Umgebung zur Implementierung grafischer Benutzungsoberfl{chen. Mit Motif erstellte Applikationen... Read More >>
This view was reinforced at the EG '87 Hardware Workshop in Amsterdam and firmly established the need for such a... Read More >>
He studied issues re lated to characterization of surfaces in the context of object recognition, and then uses... Read More >>
In the third paper in this chapter, Mike Pratt provides an historical intro duction to solid modeling. However,... Read More >>
An overview of recent advances in computer visualization techniques, which aims to cover all aspects of computer... Read More >>
Pictures are at the heart of how we communicate with computers, emblematic of our cur rent fascination with multimedia... Read More >>
The ""functional"" in the title of this book not only reflects my personal bias about neuroanatomy in brain research,... Read More >>
Image Synthesis: Theory and Practice is the first book completely dedicated to the numerous techniques of image... Read More >>
Selected topics and papers from the first international workshop on computer animation, held in Geneva in 1989,... Read More >>
Computer Graphics Tokyo, now in its fourth year, has established a world-wide reputation as an international technical... Read More >>
Scientific visualization is a new and rapidly growing areain which efforts from computer graphics research and manyscientific... Read More >>
ESPRIT Working Groups provide a structure that enables researchers to meet, interact and share research results,... Read More >>
Multimedia computing is a logical next step by which computing technology will become ever more useful and ubiquitous... Read More >>
Since its very existence as a separate field within computerscience, computer graphics had to make extensive... Read More >>
Dieses Buch richtet sich an Leser, die Anwendungsprogramme mit zweidimensionaler Graphik auf Basis der GKS-Norm... Read More >>
Dieses Buch ist der erste Band ""in der Reihe ""Beitrage zur Graphischen Datenverar- beitung"". Mit dieser Reihe... Read More >>
The Graphical Kernel System (GKS) has been accepted as an international standard for graphics programming in 1984,... Read More >>
Pattern recognition and arti?cial intelligence were the origins of the explorationofthespace ofimages.Simplistic... Read More >>
Computer Science Workbench is a monograph series which will provide you with an in-depth working knowledge of current... Read More >>
People use the word strategy in a variety of different contexts. Applications of the systems range over various... Read More >>
An extensive focus on Image-Based Rendering (IBR) makes this book one of the only titles devoted exclusively to... Read More >>
About two years ago, while attending yet another international standards meeting, a few of the meeting participants... Read More >>