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3116 books were found.
All papers were chosen from presentations given at the 20th Workshop on Sustained Simulation Performance in December... Read More >>
This book will demystify the design process for 3D printing, providing the proper workflows for those new to 3D... Read More >>
Exploring complex and intelligent analytical and mathematical methods, this book examines how different approaches... Read More >>
A practical introduction, the second edition of Fluid Simulation for Computer Graphics shows you how to animate... Read More >>
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This book captures current trends and developments in the field of systems thinking and soft operations research... Read More >>
Such alternative perspective to the neural control of limb function is not only biologically plausible, but sheds... Read More >>
This book constitutes the refereed proceedings of the 5th International Conference on Model and Data Engineering,... Read More >>
The latest edition of this bestselling game development reference offers proven tips and techniques for the real-time... Read More >>
This book is a collection of extended papers based on presentations given during the SIMHYDRO 2014 conference, held... Read More >>
The North American P-51 Mustang powered by the British-designed Rolls-Royce Merlin/Packard engine was, quite simply,... Read More >>
In June 1943 the production of Pz.Kpfw. IV Ausf. H began in order to increase the armour piercing capabilities of... Read More >>
Yahagi, the second Japanese warship of that name, was the third of the four Agano-class vessels (the other three... Read More >>
SMS Emden light cruiser was built by Kaiserliche Werft Danzig dockyard (nowadays Gdansk in Poland). The construction... Read More >>
The book will be especially rewarding for researchers and students of software engineering methodologies in general... Read More >>
This multi-authored new book looks at a vital strategy which can bring innovation to a market in need of new ideas... Read More >>
Expert Guidance on the Math Needed for 3D Game ProgrammingDeveloped from the authors’ popular Game Developers Conference... Read More >>
This book seeks to arrive at a better understanding of the relationships between the objective and subjective aspects... Read More >>