Visual Computing For Architects: Imaging, Rendering, and Human Vision

Author:   Yuhao Zhu
Publisher:   Springer Nature Switzerland AG
ISBN:  

9783032050175


Pages:   252
Publication Date:   31 January 2026
Format:   Hardback
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

Our Price $171.57 Quantity:  
Add to Cart

Share |

Visual Computing For Architects: Imaging, Rendering, and Human Vision


Overview

This book equips computer architects with a foundational understanding of visual computing, preparing them to design next-generation visual computing systems. It presents a unified perspective, viewing visual computing as a sequence of signal transductions across multiple domains, i.e., optical, analog, digital, and semantic, alongside the processing that occurs within each. Any sufficiently complex visual computing system worth examining will likely encompass both transduction and processing across all these domains. The central message is that, to unlock new application capabilities and achieve unprecedented efficiency, computer architects must look beyond the traditional boundaries of architecture and, from the ground up, exploit the interplay between computing, imaging, displays, and human vision in a holistic system.

Full Product Details

Author:   Yuhao Zhu
Publisher:   Springer Nature Switzerland AG
Imprint:   Springer Nature Switzerland AG
ISBN:  

9783032050175


ISBN 10:   3032050170
Pages:   252
Publication Date:   31 January 2026
Audience:   Adult education ,  Further / Higher Education
Format:   Hardback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

Table of Contents

An Invitation to Visual Computing.- From Light to Visual Perception: An Overview.- Color Vision.- Colorimetry.- The Basics.- Surface Scattering.- Subsurface and Volume Scattering.- Imaging Optics.- Image Sensor Architecture.- Gaze-Contingent Rendering in VR.- In-Sensor Compression.

Reviews

Author Information

Yuhao Zhu is an Associate Professor of Computer Science, Brain and Cognitive Sciences, and an affiliated faculty member of Center for Visual Science, all at University of Rochester, where he and his students are mostly drawn to research problems at the intersection of imaging, human vision, and computer architecture.

Tab Content 6

Author Website:  

Countries Available

All regions
Latest Reading Guide

RGFEB26

 

Shopping Cart
Your cart is empty
Shopping cart
Mailing List