Visual Computing: The Integration of Computer Graphics, Visual Perception and Imaging

Author:   Markus Groß
Publisher:   Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
Edition:   Softcover reprint of the original 1st ed. 1994
ISBN:  

9783642850257


Pages:   334
Publication Date:   19 January 2012
Format:   Paperback
Availability:   Manufactured on demand   Availability explained
We will order this item for you from a manufactured on demand supplier.

Our Price $258.72 Quantity:  
Add to Cart

Share |

Visual Computing: The Integration of Computer Graphics, Visual Perception and Imaging


Add your own review!

Overview

"Advances in computing and communications have brought about an increasing demand for visual information. Visual Computing addresses the principles behind ""visual technology"", and provides readers with a good understanding of how the integration of Computer Graphics, Visual Perception and Imaging is achieved. Included in the book is an overview of important research areas within this integration which will be useful for further work in the field. Foundations of visual perception and psychophysics are presented as well as basic methods of imaging and computer vision. This book serves as an excellent reference and textbook for those who wish to apply or study ""visual computing technology."""

Full Product Details

Author:   Markus Groß
Publisher:   Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
Imprint:   Springer-Verlag Berlin and Heidelberg GmbH & Co. K
Edition:   Softcover reprint of the original 1st ed. 1994
Dimensions:   Width: 15.50cm , Height: 1.90cm , Length: 23.50cm
Weight:   0.540kg
ISBN:  

9783642850257


ISBN 10:   3642850251
Pages:   334
Publication Date:   19 January 2012
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   Manufactured on demand   Availability explained
We will order this item for you from a manufactured on demand supplier.

Table of Contents

1. Introduction.- 1.1. The Concept of Visual Computing.- 1.2. Organization of the Book.- 2. Psyschophysical Basics.- 2.1. Anatomy of the Human Visual System.- 2.2. Physics of the Human Eye.- 2.3. Measuring Light.- 2.4. Rendering Physically Based Light Sources.- 3. Sensitivity to Light and Color.- 3.1. Visual Perception of Light and Shape.- 3.2. Color Vision.- 3.3. Imaging Transforms.- 4. Visualization and Visibility Analysis.- 4.1. Introduction.- 4.2. Visibility Analysis Using Graphics and Imaging.- 4.3. Interactive Visualization and Simulation.- 5. Computational Vision.- 5.1. Introduction: The Marr Paradigm.- 5.2. Early Visual Processing.- 5.3. Advanced Visibility Analysis for Advertising.- 5.4. Wavelets for Graphics and Imaging.- 5.5. Shape from Stereo.- 5.6. Active Light Approaches: Laser Scanners.- 6. Image Analysis and Neural Networks.- 6.1. Introductory Remarks.- 6.2. Mathematical Foundations.- 6.3. Neural Networks.- 7. Neural Network Applications.- 7.1. Introduction.- 7.2. Recognition of Distorted Characters.- 7.3. Analysis and Visualization of Mutidimensional Remotely Sensed Image Data Sets.- 7.4. Interactive Identification and Reconstruction of Brain Tumors in MR-Images.- 7.5. Automatic Face Recognition.- 8. The Way Ahead.- Literature.

Reviews

Author Information

Tab Content 6

Author Website:  

Customer Reviews

Recent Reviews

No review item found!

Add your own review!

Countries Available

All regions
Latest Reading Guide

Aorrng

Shopping Cart
Your cart is empty
Shopping cart
Mailing List