Virtual Reality for Industrial Applications

Author:   Fan Dai
Publisher:   Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
Edition:   Softcover reprint of the original 1st ed. 1998
ISBN:  

9783642468490


Pages:   173
Publication Date:   29 June 2012
Format:   Paperback
Availability:   Manufactured on demand   Availability explained
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Virtual Reality for Industrial Applications


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Overview

Just a few years ago, virtual reality was regarded as more a toy than a tool. Today, however, it is becoming the enabling technology for man-machine communications. The rapid development of graphics hardware and soft­ ware makes its application possible. Besides building walkthroughs and landscape fly-overs with very realistic visual effects, we can recognize the trend toward industrial applications. This is because of the emerging need for tools for rapid product development. Especially in the aeronautical and automotive industries, companies have began to investigate and develop virtual reality tools for their own needs in co-operation with research or­ ganizations. In co-operation with the Fraunhofer Institute for Computer Graphics (IGD), the Computer Graphics Center (ZGDV) in Darmstadt established the German working group on virtual reality in 1993 as a forum for infor­ mation exchange between industry and research. German researchers, system developers, and industrial users have met several times in Darm­ stadt at the Computer Graphics Center. In these meetings they discussed the essential issues inherent in applying virtual reality to industrial appli­ cations and exchanged their latest research results and experiences.

Full Product Details

Author:   Fan Dai
Publisher:   Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
Imprint:   Springer-Verlag Berlin and Heidelberg GmbH & Co. K
Edition:   Softcover reprint of the original 1st ed. 1998
Dimensions:   Width: 15.50cm , Height: 1.30cm , Length: 23.50cm
Weight:   0.295kg
ISBN:  

9783642468490


ISBN 10:   3642468497
Pages:   173
Publication Date:   29 June 2012
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   Manufactured on demand   Availability explained
We will order this item for you from a manufactured on demand supplier.

Table of Contents

— Beyond Walkthroughs.- I VR Techniques.- 1 VR-Techniques for Industrial Applications.- 2 Immersive User Interaction Within Industrial Virtual Environments.- 3 A Vision Based System Controlling the Virtual Tables Camera.- II From CAD to VR.- 4 Data Preparation on Polygonal Basis.- 5 SIMPLIFY — Application Specific Data Preparation.- III Applications.- 6 Virtual Reality (VR) — New Methods for Improving and Accelerating Vehicle Development.- 7 3D Realtime Simulation and VR-Tools in the Manufacturing Industry.- 8 Virtual Reality in Telerobotics Applications at CAE Elektronik GmbH.- 9 Experiences with Virtual Reality Techniques in the Prototyping Process at BMW.- Color Plates.- List of Figures.

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