Video Game Translation and Cognitive Semantics

Author:   Mateusz Sajna
Publisher:   Peter Lang AG
Edition:   New edition
Volume:   47
ISBN:  

9783631674819


Pages:   157
Publication Date:   02 September 2016
Format:   Hardback
Availability:   In Print   Availability explained
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Video Game Translation and Cognitive Semantics


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Overview

The book concentrates on video game translation from the perspective of cognitive semantics. One of its objectives is to assert that translators’ knowledge of cognitive semantics can affect translation, i.e. decoding the sender’s mental states and evoking particular mental states in the target language recipient. The work is interdisciplinary and draws on such fields as games studies, cognitive semantics, and translation studies. It also aspires to complete gaps in the scientific research on video games, systematize the knowledge of localization, and ascertain the role played by translators in the localization process. The research material consists of eight video games which belong to different genres, and the investigated English video game texts cover almost 3000 standard pages.

Full Product Details

Author:   Mateusz Sajna
Publisher:   Peter Lang AG
Imprint:   Peter Lang AG
Edition:   New edition
Volume:   47
Weight:   0.310kg
ISBN:  

9783631674819


ISBN 10:   3631674813
Pages:   157
Publication Date:   02 September 2016
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Hardback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

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Mateusz Sajna graduated from the Institute of English Studies at the University of Wrocław (Poland) where he gained his PhD in linguistics at the Faculty of Letters. His research interests include video game and audiovisual translation, as well as cognitive semantics.

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