Video Game Art Reader: Volume 5: The Game Art Curators Kit

Author:   Tiffany Funk
Publisher:   Amherst College
ISBN:  

9781943208630


Pages:   126
Publication Date:   27 February 2024
Format:   Paperback
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

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Video Game Art Reader: Volume 5: The Game Art Curators Kit


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Author:   Tiffany Funk
Publisher:   Amherst College
Imprint:   Amherst College
Weight:   0.454kg
ISBN:  

9781943208630


ISBN 10:   1943208638
Pages:   126
Publication Date:   27 February 2024
Audience:   General/trade ,  General
Format:   Paperback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

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Tiffany Funk is an artist, critical theorist, and researcher specializing in emerging media, computer art, video games, and performance art practices. Funk is the director of publications for the Video Game Art Gallery and founder and editor-in-chief of the Video Game Art Reader. She is visiting assistant professor and co-founder of IDEAS (Interdisciplinary Education in the Arts)--an intermedia, theory and practice-based Bachelor of Arts degree at the University of Illinois at Chicago. Mar�a Luj�n Oulton is a curator and cultural producer. She holds an Mg in communication and cultural creation from Walter Benjamin Foundation of Buenos Aires. She is co-founder of GAIA, co-editor of Games Studies Journal at Universidad de Palermo, and director of Game on! El arte en juego. She is a lecturer at ORT, Uruguay and UMSA, Argentina. Chaz Evans is an artist, educator, art historian, and curator. He holds an MA in art history and an MFA in new media art from the University of Illinois at Chicago. He is the director of exhibitions and co-founder of VGA Gallery, as well as assistant professor of media arts at the University of South Carolina. He regularly speaks and facilitates public conversations on new media and video game art. Rene G. Cepeda is a curator and researcher. He holds a PhD in interactive new media art curation and display from the University of Sunderland. Rene runs the Manual for the Curation and Display of Interactive New Media Art. He is also a lecturer at UNARTE College in Puebla, Mexico. His research interests include interaction, new media art exhibition design, and video games. Tim Kwasny is a video and performance artist. He received his BM in music composition from the Boston Conservatory at Berklee and MFA at Columbia University in sound art. He is currently an adjunct assistant professor at the University of Illinois at Chicago.

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