Video Game Art Reader: Volume 3

Author:   Tiffany Funk
Publisher:   Amherst College
ISBN:  

9781943208425


Pages:   66
Publication Date:   11 July 2022
Format:   Paperback
Availability:   In stock   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

Our Price $44.85 Quantity:  
Add to Cart

Share |

Video Game Art Reader: Volume 3


Add your own review!

Overview

This special edition of the VGA Reader, guest-edited by Christopher W. Totten and Enrica Lovaglio Costello, focuses on the connections between video games and architectural design. Each of the essays in this volume engages in critical investigations that reveal how game spaces evoke meaning, enhance game narratives, and explore unconventional themes. Contributions by Christopher Barney, Enrica Lovaglio Costello, Ross De Vito, Chanelle Mosquera, Zack Ragozzino, Gabriella Santiago, Bobby Schweizer, Christopher W. Totten, Dr. Zöe J. Wood, and Robert Yang.

Full Product Details

Author:   Tiffany Funk
Publisher:   Amherst College
Imprint:   Amherst College
Dimensions:   Width: 20.30cm , Height: 0.50cm , Length: 25.40cm
Weight:   0.200kg
ISBN:  

9781943208425


ISBN 10:   1943208425
Pages:   66
Publication Date:   11 July 2022
Audience:   General/trade ,  General
Format:   Paperback
Publisher's Status:   Active
Availability:   In stock   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

Table of Contents

Reviews

Author Information

Tab Content 6

Author Website:  

Customer Reviews

Recent Reviews

No review item found!

Add your own review!

Countries Available

All regions
Latest Reading Guide

Aorrng

Shopping Cart
Your cart is empty
Shopping cart
Mailing List