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OverviewUnlock the secrets to building real online multiplayer games with Unity 6! In Unity 6 Multiplayer Game Development: Build Real Online Games with Netcode, Matchmaking & Player Lobbies, expert developer A.P. Pyre takes you step-by-step through creating smooth, engaging, and fully synchronized multiplayer experiences-no guesswork, no fluff. Learn how to implement Netcode, ServerRpc & ClientRpc, NetworkVariables, player spawning, lobbies, matchmaking, relay servers, and queue systems while optimizing performance and minimizing lag. This practical, project-focused guide is perfect for beginners, intermediate developers, and indie creators looking to turn ideas into real-time multiplayer games quickly and efficiently. Packed with fully explained, up-to-date C# code, actionable strategies, and insider tips, you'll gain the confidence to build professional multiplayer games that players love. Whether you want to launch your first multiplayer game or level up your Unity skills, this book gives you the tools, insights, and strategies to create, test, and deploy multiplayer games that run flawlessly across PC and mobile platforms. Stop dreaming. Start building your next multiplayer hit today with Unity 6-and join the ranks of top indie developers creating online experiences that players can't put down. Full Product DetailsAuthor: A P PyrePublisher: Independently Published Imprint: Independently Published Dimensions: Width: 17.80cm , Height: 1.60cm , Length: 25.40cm Weight: 0.522kg ISBN: 9798244345827Pages: 298 Publication Date: 17 January 2026 Audience: General/trade , General Format: Paperback Publisher's Status: Active Availability: Available To Order We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately. Table of ContentsReviewsAuthor InformationTab Content 6Author Website:Countries AvailableAll regions |
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