Understanding Virtual Reality: Interface, Application, and Design

Author:   William R. Sherman (Sr. Technical Advisor for the Indiana University Advanced Visualization Lab division of Research Technologies) ,  Alan B. Craig (Independent Consultant, Inventor, Musician, Author, Scientist, Teacher)
Publisher:   Elsevier Science & Technology
ISBN:  

9781558603530


Pages:   608
Publication Date:   10 September 2002
Replaced By:   9780128183991
Format:   Hardback
Availability:   In Print   Availability explained
Limited stock is available. It will be ordered for you and shipped pending supplier's limited stock.

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Understanding Virtual Reality: Interface, Application, and Design


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Overview

Understanding Virtual Reality arrives at a time when the technologies behind virtual reality have advanced to the point that it is possible to develop and deploy meaningful, productive virtual reality applications. The aim of this thorough, accessible exploration is to help you take advantage of this moment, equipping you with the understanding needed to identify and prepare for ways VR can be used in your field, whatever your field may be. By approaching VR as a communications medium, the authors have created a resource that will remain relevant even as the underlying technologies evolve. You get a history of VR, along with a good look at systems currently in use. However, the focus remains squarely on the application of VR and the many issues that arise in the application design and implementation, including hardware requirements, system integration, interaction techniques, and usability. This book also counters both exaggerated claims for VR and the view that would reduce it to entertainment, citing dozens of real-world examples from many different fields and presenting (in a series of appendices) four in-depth application case studies.

Full Product Details

Author:   William R. Sherman (Sr. Technical Advisor for the Indiana University Advanced Visualization Lab division of Research Technologies) ,  Alan B. Craig (Independent Consultant, Inventor, Musician, Author, Scientist, Teacher)
Publisher:   Elsevier Science & Technology
Imprint:   Morgan Kaufmann Publishers In
Dimensions:   Width: 20.30cm , Height: 3.40cm , Length: 22.90cm
Weight:   1.300kg
ISBN:  

9781558603530


ISBN 10:   1558603530
Pages:   608
Publication Date:   10 September 2002
Audience:   Professional and scholarly ,  Professional & Vocational
Replaced By:   9780128183991
Format:   Hardback
Publisher's Status:   Unknown
Availability:   In Print   Availability explained
Limited stock is available. It will be ordered for you and shipped pending supplier's limited stock.

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Reviews

Understanding Virtual Reality is truly the most complete reference book to emerge from the VR field in the past ten years. -Tom DeFanti, Professor University of Illinois at Chicago, Co-Inventor of the CAVE (R) Understanding Virtual Reality is the introduction to the medium of VR that we have all been desiring for our beginning courses. -Michael Zyda, Director, The MOVES Institute A comprehensive overview of virtual reality technologies and techniques. Using real-world examples from diverse fields, the book makes a case for VR as an increasingly effective and applicable communications medium. With its broad scope, straightforward style and companion instructional Web site, this book would make an excellent introductory text for students exploring virtual reality applications. - Design Issues


Understanding Virtual Reality is truly the most complete reference book to emerge from the VR field in the past ten years. -Tom DeFanti, Professor University of Illinois at Chicago, Co-Inventor of the CAVE (R) Understanding Virtual Reality is the introduction to the medium of VR that we have all been desiring for our beginning courses. -Michael Zyda, Director, The MOVES Institute A comprehensive overview of virtual reality technologies and techniques. Using real-world examples from diverse fields, the book makes a case for VR as an increasingly effective and applicable communications medium. With its broad scope, straightforward style and companion instructional Web site, this book would make an excellent introductory text for students exploring virtual reality applications. - Design Issues


Author Information

William R. Sherman is Interim Director of the Environmental Modeling and Visualization Lab at the Desert Research Institute in Reno, Nevada. Previously he lead the virtual reality effort at the National Center for Super- computing Applications (NCSA) at the University of Illinois at Urbana-Champaign. He has authored several book chapters and papers on the topics of scientific visualization and virtual reality and has taught a graduate-level course on VR at the University of Illinois at Urbana-Champaign.

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