Transactions on Computational Science XXVI: Special Issue on Cyberworlds and Cybersecurity

Author:   Marina L. Gavrilova ,  C.J. Kenneth Tan ,  Andres Iglesias ,  Mikio Shinya
Publisher:   Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
Edition:   1st ed. 2016
Volume:   9550
ISBN:  

9783662492468


Pages:   173
Publication Date:   30 January 2016
Format:   Paperback
Availability:   Manufactured on demand   Availability explained
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Transactions on Computational Science XXVI: Special Issue on Cyberworlds and Cybersecurity


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Overview

This, the 26th issue of the Transactions on Computational Science journal, is comprised of ten extended versions of selected papers from the International Conference on Cyberworlds 2014, held in Santander, Spain, in June 2014. The topics covered include areas of virtual reality, games, social networks, haptic modeling, cybersecurity, and applications in education and arts.

Full Product Details

Author:   Marina L. Gavrilova ,  C.J. Kenneth Tan ,  Andres Iglesias ,  Mikio Shinya
Publisher:   Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
Imprint:   Springer-Verlag Berlin and Heidelberg GmbH & Co. K
Edition:   1st ed. 2016
Volume:   9550
Dimensions:   Width: 15.50cm , Height: 1.00cm , Length: 23.50cm
Weight:   2.993kg
ISBN:  

9783662492468


ISBN 10:   3662492466
Pages:   173
Publication Date:   30 January 2016
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   Manufactured on demand   Availability explained
We will order this item for you from a manufactured on demand supplier.

Table of Contents

Image-Based Virtual Try-On System with Garment Reshaping and Color Correction.- Constructive Roofs from Solid Building Primitives.- Isometric Shape Correspondence Based on the Geodesic Structure.- Individual Theta/Beta Based Algorithm for Neurofeedback Games to Improve Cognitive Abilities.- Scale-invariant Heat Kernel Mapping for Shape Analysis.- A Community-Built Virtual Heritage Collection.- Identifying Users from Online Interactions in Twitter.- Applying Geometric Function on Sensors 3D Gait Data for Human Identification.- The Influences of Online Gaming on Leadership Development.- An Efficient Pose-Tolerant Face Recognition Approach.

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