Transactions on Computational Science XXIII: Special Issue on Cyberworlds

Author:   Marina L. Gavrilova ,  C.J. Kenneth Tan ,  Xiaoyang Mao ,  Lichan Hong
Publisher:   Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
Edition:   2014 ed.
Volume:   8490
ISBN:  

9783662437896


Pages:   225
Publication Date:   14 July 2014
Format:   Paperback
Availability:   Manufactured on demand   Availability explained
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Transactions on Computational Science XXIII: Special Issue on Cyberworlds


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Overview

This, the 23rd issue of the Transactions on Computational Science journal, guest edited by Xiaoyang Mao and Lichan Hong, is devoted to the topic of security in virtual worlds. It contains extended versions of the best papers selected from those presented at the International Conference on Cyberworlds 2013, held at Keio University, Yokohama, Japan, October 21-23, 2013. The 11 papers in the volume have been organized into topical sections on modeling, rendering, motion, virtual environments and affective computing.

Full Product Details

Author:   Marina L. Gavrilova ,  C.J. Kenneth Tan ,  Xiaoyang Mao ,  Lichan Hong
Publisher:   Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
Imprint:   Springer-Verlag Berlin and Heidelberg GmbH & Co. K
Edition:   2014 ed.
Volume:   8490
Dimensions:   Width: 15.50cm , Height: 1.50cm , Length: 23.50cm
Weight:   3.752kg
ISBN:  

9783662437896


ISBN 10:   3662437899
Pages:   225
Publication Date:   14 July 2014
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   Manufactured on demand   Availability explained
We will order this item for you from a manufactured on demand supplier.

Table of Contents

Incrementally Modular Abstraction Hierarchy Using Algebraic Topology.- Fast and Stable Deformations Using the Mesh Intersection Algorithm.- Gaussian Curvature Based Localized Stylization Method for View-Dependent Lines Extracted from 3D Models.- Image-Driven Haptic Rendering.- Multi-touch Interface and Motion Control Model for Interactive Character Animation.- Efficacy of a Virtual Environment for Training Ball Passing Skills in Rugby.- Preparing for International Operations and Developing Scenarios for Inter-cultural Communication in a Cyberworld: A Norwegian Army Example.- Collision-Free Navigation with Extended Terrain Maps.- Audio-Visual Art Performance System Using Computer Video Output.- Based on Component Video to Audio Signal Conversion.- Experiments for Emotion Estimation from Biological Signals and Its Application.- Real-Time Subject-Dependent EEG-Based Emotion Recognition Algorithm.

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