The The C++ Workshop: Learn to write clean, maintainable code in C++ and advance your career in software engineering

Author:   Dale Green ,  Kurt Guntheroth ,  Shaun Ross Mitchell
Publisher:   Packt Publishing Limited
ISBN:  

9781839216626


Pages:   606
Publication Date:   07 February 2020
Format:   Paperback
Availability:   In stock   Availability explained
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The The C++ Workshop: Learn to write clean, maintainable code in C++ and advance your career in software engineering


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Author:   Dale Green ,  Kurt Guntheroth ,  Shaun Ross Mitchell
Publisher:   Packt Publishing Limited
Imprint:   Packt Publishing Limited
ISBN:  

9781839216626


ISBN 10:   183921662
Pages:   606
Publication Date:   07 February 2020
Audience:   General/trade ,  General
Format:   Paperback
Publisher's Status:   Active
Availability:   In stock   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

Table of Contents

Table of Contents Your First C++ Application Control Flow Built-in Data Types Operators Pointers and References Dynamic Variables Ownership and Lifetime of Dynamic Variables Classes and Structs Object-Oriented Principles Advanced Object-Oriented Principles Templates Containers and Iterators Exception Handling in C++

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Author Information

Dale Green is a computer programmer who has worked in a range of disciplines, from full stack web development to C++ programming in AAA video games. As a passionate video game programmer, Dale has worked on multiple AAA titles for both PC and console, self-published a PC title, and authored a book on Procedural Content Generation for C++ Game Development. Kurt Guntheroth has been a software engineer for nearly 40 years and has a mix of embedded, Windows, and Linux experience. Kurt has worked with C++ for over 20 years. He’s written a book on optimization of C++ programs called Optimized C++. He is working on a second book, tentatively called Nonstop C++, about building C++ programs that never crash. Shaun Ross Mitchell is a games programmer with experience in many areas related to game development. Shaun has worked on platformers, tower defense, and VR games for consoles and PC. Shaun is the author of SDL Game Development.

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