The Surprise at Blowcart Beach: A Challenge Island STEAM Adventure

Author:   Sharon Duke Estroff ,  Joel Ross ,  Mnica de Rivas
Publisher:   West Margin Press
ISBN:  

9781513134949


Pages:   144
Publication Date:   18 May 2023
Recommended Age:   From 7 to 10 years
Format:   Paperback
Availability:   Temporarily unavailable   Availability explained
The supplier advises that this item is temporarily unavailable. It will be ordered for you and placed on backorder. Once it does come back in stock, we will ship it out to you.

Our Price $12.99 Quantity:  
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The Surprise at Blowcart Beach: A Challenge Island STEAM Adventure


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Overview

Sail across sanddunes and streams on a handmade boat in Book 3 of the Challenge Islandseries! Finding themselvestransported to a magical island once again, Daniel, Joy, and Kimani emerge froma mysterious cave to see blue waters-they're by the beach! And in the neardistance, across large sand dunes and up a hill, stands a familiar tall tower.There, the pirate Captain Wei awaits with all the answers to their questions...if they ever reach the tower in time. Using items stashedaround the cave, the friends must build themselves a blowcart and use windpower to sail across the bumpy beach. But how do they make a cart fast andsturdy enough to carry the three of them? See what surprises are in store forthe three friends in this new Challenge Island adventure! Included at the back ofthe book are cool facts about real sea pirates and ships, plus fun STEAMactivities you can do at home, like how to build your own blowcart and makepirate treasure slime. From the world's #1 STEAM(Science, Technology, Engineering, Arts, Math) program and education enrichmentprogram, Challenge Island presents an exciting new adventure for smart, curiouskids. This is Book 3 in the Challenge Island series.

Full Product Details

Author:   Sharon Duke Estroff ,  Joel Ross ,  Mnica de Rivas
Publisher:   West Margin Press
Imprint:   West Margin Press
Dimensions:   Width: 13.90cm , Height: 1.20cm , Length: 17.70cm
ISBN:  

9781513134949


ISBN 10:   1513134949
Pages:   144
Publication Date:   18 May 2023
Recommended Age:   From 7 to 10 years
Audience:   Children/juvenile ,  Children / Juvenile
Format:   Paperback
Publisher's Status:   Active
Availability:   Temporarily unavailable   Availability explained
The supplier advises that this item is temporarily unavailable. It will be ordered for you and placed on backorder. Once it does come back in stock, we will ship it out to you.

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Reviews

Praise for The Bridge to Sharktooth Island, Book 1: This story introduces three fifth graders forced to use their individual strengths and talents to work together and problem-solve their way out of trouble. Estroff's clever prose helps readers think, plan, and create with STEAM (science, technology, engineering, art, and math). These are perfect for a technology-focused classroom and lessons, as well as adventure-loving students. Expressive illustrations throughout the chapters help readers to see the models as they are envisioned by the characters. Fun additions at the end of the story include shark facts, Leonardo da Vinci-inspired experiments, and instructions for readers to create their own truss bridge. This is a great STEAM-infused addition to the fiction section of any elementary or middle school library. -School Library Journal [The Bridge to Sharktooth Island] could provide a useful support for teachers and parents to involve children in STEAM and an engaging context for further STEAM and technological 'design and build' problem-solving. -Primary Science Praise for The Race Across Anaconda Swamp, Book 2: For early grade readers who revel in science-based fiction, this is a winning read. Animals, physics, and habitats are among the topics covered, with lots of instances where the reader can predict and hypothesize along with the characters. Kimani, who is Black, has an impressive head for science and builds in many of the facts that help the group solve problems together. Sleek black and white cartoon art complements the text, adding visual clues. Science experiments and craft projects from each character are at the end. -Youth Services Book Review In this follow-up to The Bridge to Sharktooth Island, optimistic Joy, cautious Daniel, and studious Kimani find themselves transported once again to a magical island where they have to solve a series of puzzles to escape the middle of the rainforest before darkness falls. . . Supplementary materials at the back include STEAM projects and fun facts introduced by the main characters that a science-loving child will enjoy. The story is engaging, educational, and peppered with cute illustrations... a fun purchase for the easygoing young reader in love with animals and books. -School Library Journal


"Praise for The Bridge to Sharktooth Island, Book 1: ""This story introduces three fifth graders forced to use their individual strengths and talents to work together and problem-solve their way out of trouble. Estroff's clever prose helps readers think, plan, and create with STEAM (science, technology, engineering, art, and math). These are perfect for a technology-focused classroom and lessons, as well as adventure-loving students. Expressive illustrations throughout the chapters help readers to see the models as they are envisioned by the characters. Fun additions at the end of the story include shark facts, Leonardo da Vinci–inspired experiments, and instructions for readers to create their own truss bridge. This is a great STEAM-infused addition to the fiction section of any elementary or middle school library."" —School Library Journal ""[The Bridge to Sharktooth Island] could provide a useful support for teachers and parents to involve children in STEAM and an engaging context for further STEAM and technological 'design and build' problem-solving."" —Primary Science Praise for The Race Across Anaconda Swamp, Book 2: ""For early grade readers who revel in science-based fiction, this is a winning read. Animals, physics, and habitats are among the topics covered, with lots of instances where the reader can predict and hypothesize along with the characters. Kimani, who is Black, has an impressive head for science and builds in many of the facts that help the group solve problems together. Sleek black and white cartoon art complements the text, adding visual clues. Science experiments and craft projects from each character are at the end."" —Youth Services Book Review ""In this follow-up to The Bridge to Sharktooth Island, optimistic Joy, cautious Daniel, and studious Kimani find themselves transported once again to a magical island where they have to solve a series of puzzles to escape the middle of the rainforest before darkness falls. . . Supplementary materials at the back include STEAM projects and fun facts introduced by the main characters that a science-loving child will enjoy. The story is engaging, educational, and peppered with cute illustrations… a fun purchase for the easygoing young reader in love with animals and books."" —School Library Journal"


Author Information

Sharon Estroff is the founder and creator of Challenge Island, a STEAM program created for children’s education and enrichment to teach twenty-first-century skills through project-based learning. Sharon is also an author and an award-winning elementary school teacher, parenting and education expert, speaker, and freelance writer with work published in numerous publications, including Scholastic, Parent and Child, Woman’s Day, and Good Housekeeping. She continues her passion in children’s education by running the Challenge Island program from her home in Atlanta, Georgia. Joel Ross is an award-winning author of both children’s and adult books. He has received the Cybils Award among other honors, and was also named to the Texas Bluebonnet Award Master List. Joel lives in Santa Barbara, California. Mónica de Rivas is a children’s book illustrator who has published her work internationally, from Europe to North America to Asia. Ever since she was a young girl, she loved drawing, reading, and writing stories. She studied illustration at the School of Art and Design San Telmo, Malaga, and specializes in digital illustration. Mónica currently lives in Spain.

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