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OverviewHave you ever wanted to create your own video game but felt lost in the maze of tutorials, disconnected guides, and technical jargon? Do you find yourself jumping from one random topic to another-never really understanding how everything fits together? The Structured Path to Godot 4 Mastery by Stephan C. Toledo was written for creators exactly like you-those who dream of building beautiful, functional 2D and 3D games but want to learn the right way, step by step. Instead of throwing you into a sea of code and complexity, this book takes you on a clear, organized journey through the essentials of modern game development. You'll explore every core concept with intention-from building your first interactive scene to mastering the logic behind dynamic environments. Each chapter connects smoothly to the next, helping you not just memorize techniques but truly understand how professional game projects come together. Imagine having a single guide that doesn't just teach you what to do but explains why things work the way they do. What if, instead of rushing through examples, you learned to think like a game designer-balancing creativity, structure, and performance? Throughout this book, you'll discover how to: Develop solid foundations in scripting, scene design, and animation. Build clean, organized projects that scale easily as your ideas grow. Design gameplay systems with a logical flow that you can actually maintain. Add polish and depth through lighting, sound, and level design. Strengthen your problem-solving skills and begin thinking like a developer, not just a hobbyist. Each lesson encourages experimentation while keeping you focused on professional development habits. You won't just follow instructions-you'll learn how to build your own framework for success. Whether you're a complete beginner looking for direction or a self-taught creator wanting to fill in the gaps, The Structured Path to Godot 4 Mastery gives you the clarity and confidence to move forward. So ask yourself: Are you ready to stop hopping between scattered tutorials? Do you want to finally understand the ""why"" behind every design choice? Are you prepared to take your first serious step toward becoming a true game developer? If you said yes, then this book is your roadmap. Let's take that structured path together-and turn your game ideas into reality. Full Product DetailsAuthor: Stephan C ToledoPublisher: Independently Published Imprint: Independently Published Volume: 1 Dimensions: Width: 21.60cm , Height: 2.00cm , Length: 27.90cm Weight: 0.866kg ISBN: 9798275397635Pages: 374 Publication Date: 20 November 2025 Audience: General/trade , General Format: Paperback Publisher's Status: Active Availability: Available To Order We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately. Table of ContentsReviewsAuthor InformationTab Content 6Author Website:Countries AvailableAll regions |
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