The GAME of Innovation: Conquer Challenges. Level Up Your Team. Play to Win

Author:   David Cutler
Publisher:   McGraw-Hill Education
ISBN:  

9781264257485


Pages:   336
Publication Date:   20 May 2022
Format:   Hardback
Availability:   In stock   Availability explained
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The GAME of Innovation: Conquer Challenges. Level Up Your Team. Play to Win


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Overview

As a leader, how do you facilitate breakthrough opportunities? Gamify challenges. Level up your team. And play to WIN. Unveiling a comprehensive approach to extraordinary problem-solving, The GAME of Innovation offers all you need to meet challenges head on and seize the competitive edge.   Conceived by a super-creative quartet of top-tier business consultants, The GAME of Innovation builds upon a novel premise: What if you framed problems as if they were games of profound significance? How might you design something new or reimagine the old, particularly when competition increases, technology disrupts, change accelerates, money tightens, and the rules of success are constantly evolving?  The book then shares a flexible methodology for designing powerhouse innovation GAMEs (Guidelines, Arena, Materials, Experience), aligning teams with 5 problem-solving “lenses,” building consensus behind change, and leading/managing the process. This uncommon, easy-to-read, visual book is packed with actionable strategies that will help you and your community thrive when playing The GAME of Innovation.  

Full Product Details

Author:   David Cutler
Publisher:   McGraw-Hill Education
Imprint:   McGraw-Hill Education
Weight:   1.120kg
ISBN:  

9781264257485


ISBN 10:   1264257481
Pages:   336
Publication Date:   20 May 2022
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Hardback
Publisher's Status:   Active
Availability:   In stock   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

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David Cutler is the founder and CEO of The Puzzler Company, a firm that helps assists business, education, and arts organizations strengthen teams and gamify problem-solving. Known for ""innovating the process of innovation,"" he is a speaker, consultant, teacher, author, musician, and Aspen Global Leadership Fellow. Cutler serves as a Distinguished Full Professor at the University of South Carolina, where he led an institution-wide initiative focused on interdisciplinary exploration and breakthrough creativity. Lance LaDuke is a teacher, creator, futurist, podcaster, and performer who teaches at Carnegie Mellon University, both in the School of Music and as part of the Integrative, Design, Arts, and Technology interdisciplinary program. Patti Dobrowolski is a strategic illustrator who uses visuals to help companies accelerate growth and change. A comic performer, internationally recognized keynote speaker, writer, and consultant, she has brought innovative visual practices to Fortune 500 companies, NGOs, and small businesses. She is a three-time TEDx speaker. Cara Belloso is a graphic designer by day, tap and flamenco dancer by night. Born in Caracas, Venezuela, she has designed for CNN en Español, TNT Latin America, the Coca-Cola Company, and many other organizations.

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