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OverviewHow animation can reconnect us with bodily experiences Film and media studies scholarship has often argued that digital cinema and CGI provoke a sense of disembodiment in viewers; they are seen as merely fantastic or unreal. In her in-depth exploration of the phenomenology of animation, Sandra Annett offers a new perspective: that animated films and digital media in fact evoke vivid embodied sensations in viewers and connect them with the lifeworld of experience. Starting with the emergence of digital technologies in filmmaking in the 1980s, Annett argues that contemporary digital media is indebted to the longer history of animation. She looks at a wide range of animation—from Disney films to anime, electro swing music videos to Vocaloids—to explore how animation, through its material forms and visual styles, can evoke bodily sensations of touch, weight, and orientation in space. Each chapter discusses well-known forms of animation from the United States, France, Japan, South Korea, and China, examining how they provoke different sensations in viewers, such as floating and falling in Howl’s Moving Castle and My Beautiful Girl Mari, and how the body is mediated in films that combine animation and live action, as seen in Who Framed Roger Rabbit and Song of the South. These films set the stage for an exploration of how animation and embodiment manifest in contemporary global media, from CGI and motion capture in Disney’s “live action remakes” to new media installations by artists like Lu Yang. Leveraging an array of case studies through a new approach to film phenomenology, The Flesh of Animation offers an enlightening discussion of why animation provides a sensational experience for viewers not replicable through other media forms. Full Product DetailsAuthor: Sandra AnnettPublisher: University of Minnesota Press Imprint: University of Minnesota Press Dimensions: Width: 14.00cm , Height: 1.80cm , Length: 21.60cm Weight: 0.454kg ISBN: 9781517911584ISBN 10: 1517911583 Pages: 288 Publication Date: 13 May 2024 Audience: General/trade , Professional and scholarly , General , Professional & Vocational Format: Hardback Publisher's Status: Active Availability: Not yet available This item is yet to be released. You can pre-order this item and we will dispatch it to you upon its release. Table of ContentsReviews"""The Flesh of Animation is a timely and important intervention into the burgeoning conversation about embodiment in animation and digital media. Sandra Annett’s deep dive into the affective maelstrom of contemporary animation will reveal to any remaining doubters that animation is a force to be reckoned with, crisscrossing the borders between individual and geopolitical identities to shape the worlds and bodies in which we live."" —Deborah Levitt, author of The Animatic Apparatus: Animation, Vitality, and the Futures of the Image " Author InformationSandra Annett is associate professor of film studies at Wilfred Laurier University. She is coeditor-in-chief of the journal Mechademia: Second Arc, published by University of Minnesota Press. Tab Content 6Author Website:Countries AvailableAll regions |