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OverviewThis book will introduce you to the controls and steer you towards understanding what Blender can do. With this program you can create 3D models of objects and characters. The objects and characters can be placed in scenes. The scenes are captured by camera and rendered into digital images. The objects and characters can be animated and then, again, captured by camera and rendered to video files. Video files can then be compiled into movies. This book will show you how to make the Blender program go through some of its paces and give you an insight into this fantastic world. You will be shown the controls and given operation instructions allowing you to activate a variety of features. Full Product DetailsAuthor: John M. Blain (Toormina, New South Wales, Australia)Publisher: Taylor & Francis Ltd Imprint: CRC Press Dimensions: Width: 19.10cm , Height: 1.80cm , Length: 23.50cm Weight: 0.703kg ISBN: 9781138628793ISBN 10: 1138628794 Pages: 212 Publication Date: 04 January 2017 Audience: College/higher education , Professional and scholarly , Tertiary & Higher Education , Professional & Vocational Format: Hardback Publisher's Status: Active Availability: In Print This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of ContentsChapter 1 Introduction. Chapter 2 Palying with Fire. Chapter 3 Quick Explode. Chapter 4 Exploding the Long Way. Chapter 5 Modelling. Chapter 6 Saving Your Work. Chapter 7. Materials. Chapter 8 Textures. Chapter 9 Downloading and Using Models. Chapter 10 Spin magic. Chapter 11 Quick Fluid. Chapter 12 Animation. Chapter 13 Dynamic Paint. Chapter 14 Physics. Chapter 15 games. Chapter 16 Installation. Chapter 17 Blender Overhaul.ReviewsAuthor InformationJohn M. Blain is a computer graphics professional and the author of The Complete Guide to Blender, 3e (CRC Press 2016) Tab Content 6Author Website:Countries AvailableAll regions |