Teaching Linguistics With Games

Author:   Vita V. Kogan
Publisher:   Taylor & Francis Ltd
ISBN:  

9781041049005


Pages:   146
Publication Date:   24 November 2025
Format:   Paperback
Availability:   Not yet available   Availability explained
This item is yet to be released. You can pre-order this item and we will dispatch it to you upon its release.

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Teaching Linguistics With Games


Overview

This volume explores games and gamification as a pedagogical approach to teaching linguistics and languages at the university level. It introduces a variety of games and gamified activities that can be integrated into almost any linguistics course, from phonetics and phonology to psycholinguistics and language evolution. The authors not only share their experiences using games in the classroom but also embrace a broader educational philosophy of ludic pedagogy. This approach centers on engaging students in meaningful, authentic activities and empowering them to take charge of their learning. Through this method, teachers can boost learner motivation, foster self-efficacy, build a supportive community of practice, and make learning an enjoyable experience. Many of the games and activities in this book are flexible and can be adapted to suit various class types and student demographics. This collection of best practices serves as a practical guide for teaching with games and a resource that helps educators navigate potential challenges and misconceptions. Ultimately, the book aims to enhance the teaching experience for linguistics instructors, improve learning outcomes, and promote productive, collaborative relationships with students. The book is complemented by an online repository of printable games, which will be continuously updated and expanded: https://linguisticgames.weebly.com/

Full Product Details

Author:   Vita V. Kogan
Publisher:   Taylor & Francis Ltd
Imprint:   Routledge
Weight:   0.300kg
ISBN:  

9781041049005


ISBN 10:   1041049005
Pages:   146
Publication Date:   24 November 2025
Audience:   College/higher education ,  Professional and scholarly ,  Tertiary & Higher Education ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   Not yet available   Availability explained
This item is yet to be released. You can pre-order this item and we will dispatch it to you upon its release.

Table of Contents

Preface Acknowledgments 1. Ahead of the Game: Applying Gamification and Game-Base Teaching to Linguistics Vita V. Kogan 2. Physical and Online Games for Phonetics and Phonology Nathan Sanders, Danielle Daidone 3. Playful Linguistics – Designing the Digital Board Game Ph[o:]nix Lena Straßburger, Petra B. Schumacher, Rebekka Wanka, Hanna Weiland-Breckle 4. Educaplay: Engaging Online Learning in the Phonetics and Phonology Class Ana Cecilia Cad, Florencia Giménez 5. SemanTasks and SemanTricks: Using Linguistic Knowledge to Your Advantage Maura O’Leary 6. Syntactic Concepts Game Monika Kavalir 7. Say Something Good!: A Scrabble-inspired Board Game for Teaching NSM Semantics Lauren Sadow 8. A Euro-style Game for the λ-calculus Andrew McKenzie 9. Worlds of Possibility: Murder, Mystery, and Meaning Luisa Martí, Hazel Pearson, Qiuhao Charles Yan 10. Gamification with Ghoti: Development and Implementation of an App for Introductions to English Linguistics Sven Leuckert, Martin Leuckert 11. The Emergence of Word Forms from Human Protolanguage Alison Wray 12. Glyph: Gamifying the Study of Letter Shapes and Writing Systems Yoolim Kim 13. Making Great Play of Learning: Conclusions and Lessons Learned Vita V. Kogan Appendices Index

Reviews

""A welcome, important, and timely edited volume in this growing field of games and gamification in education. With a clear focus on university level pedagogy, each chapter of this well-conceived collection introduces readers to tried and tested game-based activities for a variety of linguistic topics and approaches. Fans of English phonology and pronunciation can even look forward to an encounter with the anecdotal ghoti, now an interactive app for formative self-assessment. Overall fascinating reading, a significant contribution to the field, and truly ahead of the game."" Thomas Wagner, Professor in Applied Linguistics, University College of Education Upper Austria, Austria “This volume offers an inspiring approach to game-based learning in linguistics. With 13 chapters written by scholars from across the globe, there is something in this volume for all areas of linguistic study. From syntax and semantics to phonetics and language evolution to name only a few, this collection will not only offer ready to use games but also inspire you to adapt them or create your own. Teaching Linguistics with Games is a gold mine that is a must-have for everyone teaching linguistics.” Lise Fontaine, Professor of Linguistics, Université du Québec à Trois-Rivières, Canada


Author Information

Vita V. Kogan is a researcher fellow at the University of Lisbon and a visiting lecturer in applied linguistics at University College London. She recently co-edited Dynamic Teaching of Russian: Games and Gamification of Learning (2023) that explores the theory and practice of gamification in language education.

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