The SparkFun Guide to Processing

Author:   Derek Runberg
Publisher:   No Starch Press,US
ISBN:  

9781593276126


Pages:   312
Publication Date:   01 August 2015
Format:   Paperback
Availability:   To order   Availability explained
Stock availability from the supplier is unknown. We will order it for you and ship this item to you once it is received by us.

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The SparkFun Guide to Processing


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Overview

Processing is a free, beginner-friendly programming language designed to help non-programmers create interactive art with code. The SparkFun Guide to Processing, the first in the SparkFun Electronics series, will show you how to craft digital artwork and even combine that artwork with hardware so that it reacts to the world around you. Start with the basics of programming and animation as you draw colorful shapes and make them bounce around the screen. Then move on to a series of hands-on, step-by-step projects that will show you how to- -Make detailed pixel art and scale it to epic proportions -Write a maze game and build a MaKey MaKey controller with fruit buttons -Play, record, and sample audio to create your own soundboard -Fetch weather data from the Web and build a custom weather dashboard -Create visualizations that change based on sound, light, and temperature readings With a little imagination and Processing as your paintbrush, you'll be on your way to coding your own gallery of digital art in no time! Put on your artist's hat, and begin your DIY journey by learning some basic programming and making your first masterpiece with The SparkFun Guide to Processing. The code in this book is compatible with Processing 2 and Processing 3.

Full Product Details

Author:   Derek Runberg
Publisher:   No Starch Press,US
Imprint:   No Starch Press,US
Dimensions:   Width: 17.80cm , Height: 2.10cm , Length: 23.40cm
Weight:   0.704kg
ISBN:  

9781593276126


ISBN 10:   1593276125
Pages:   312
Publication Date:   01 August 2015
Audience:   General/trade ,  General
Format:   Paperback
Publisher's Status:   Active
Availability:   To order   Availability explained
Stock availability from the supplier is unknown. We will order it for you and ship this item to you once it is received by us.

Table of Contents

Foreword by Nathan Seidle Introduction Project 0: Getting Started with Processing Project 1: Pixel Art Project 2: Holiday Card Project 3: A First Dynamic Sketch Project 4: Interactive Time-Based Art Project 5: Enter the Matrix Project 6: Image Processing with Collage Project 7: Playing with Text Project 8: Two Drawing Programs Project 9: A Maze Game Project 10: Manipulating Movies and Capturing Video Project 11: Audio Processing with Minim Project 12: Building a Weather Dashboard with JSON Data Project 13: Using Sensors with Processing and Arduino Index

Reviews

"""The book is well organized. I appreciated the introductory overview of the book as well as the section on the history of Processing in the first chapter."" —Elie Zananiri, Senior Developer for Processing"


Author Information

Derek Runberg works in the Department of Education at SparkFun Electronics, where he develops curriculum and materials for workshops and classrooms alike. Before joining SparkFun, Derek taught a middle school technology course centered on Processing and Arduino. SparkFun Electronics is an online retail store that sells electronic parts for DIY projects. SparkFun is dedicated to making the world of electronics more accessible to the average person. In addition to selling products, SparkFun also offers classes and online tutorials through its Department of Education.

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