Echoes of Other Worlds: Sound in Virtual Reality: Past, Present and Future

Author:   Tom A. Garner
Publisher:   Springer International Publishing AG
Edition:   1st ed. 2018
ISBN:  

9783319657073


Pages:   377
Publication Date:   11 September 2017
Format:   Hardback
Availability:   Manufactured on demand   Availability explained
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Echoes of Other Worlds: Sound in Virtual Reality: Past, Present and Future


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Overview

This book explores the nature and importance of sound in virtual reality (VR). Approaching the subject from a holistic perspective, the book delivers an emergent framework of VR sound. This framework brings together numerous elements that collectively determine the nature of sound in VR; from various aspects of VR technology, to the physiological and psychological complexities of the user, to the wider technological, historical and sociocultural issues.  Garner asks, amongst other things: what is the meaning of sound? How have fictional visions of VR shaped our expectations for present technology? How can VR sound hope to evoke the desired responses for such an infinitely heterogeneous user base? This book if for those with an interest in sound and VR, who wish to learn more about the great complexities of the subject and discover the contemporary issues from which future VR will surely advance.

Full Product Details

Author:   Tom A. Garner
Publisher:   Springer International Publishing AG
Imprint:   Springer International Publishing AG
Edition:   1st ed. 2018
Weight:   6.014kg
ISBN:  

9783319657073


ISBN 10:   3319657070
Pages:   377
Publication Date:   11 September 2017
Audience:   College/higher education ,  Professional and scholarly ,  Tertiary & Higher Education ,  Professional & Vocational
Format:   Hardback
Publisher's Status:   Active
Availability:   Manufactured on demand   Availability explained
We will order this item for you from a manufactured on demand supplier.

Table of Contents

Introduction.- 1. The domain of virtual reality.- 2. Sound and the virtual.- 3. User-experience.- 4. Representations.- 5. Technological history.- 6. Reality check.- 7. Current status.- 8. Applications of virtual reality.- Conclusion.

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Author Information

Tom A. Garner is a Research Fellow of Interactive Technologies at the University of Portsmouth. His work has appeared in The Oxford Handbook of Virtuality, The Oxford Handbook of Interactive Audio and he is co-author of Sonic Virtuality: Sound as Emergent Perception.

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