Sams Teach Yourself Google SketchUp 8 in 10 Minutes

Author:   Steven Holzner
Publisher:   Pearson Education (US)
ISBN:  

9780672335471


Pages:   240
Publication Date:   10 February 2011
Format:   Paperback
Availability:   Awaiting stock   Availability explained


Our Price $39.57 Quantity:  
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Sams Teach Yourself Google SketchUp 8 in 10 Minutes


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Overview

Sams Teach Yourself Google SketchUp™ 8 in 10 Minutes   Steven Holzner   Sams Teach Yourself Google SketchUp 8 in 10 Minutes gives you straightforward, practical answers when you need fast results. By working through its 10-minute lessons you’ll learn all you need to use Google’s free SketchUp 8 to create pro-quality 3D models of practically anything! Tips point out shortcuts and solutions Cautions help you avoid common pitfalls Notes provide additional information   10 minutes is all you need to learn how to… Quickly get up and running with SketchUp 8 Draw basic figures with the Rectangle, Circle, Polygon, and Arc tools Create freehand drawings of any shape Incorporate text into your models–even 3D text Convert 2D models to 3D using Push/Pull, Move, Rotate, and other tools Control your view of 3D objects with Orbit, Pan, and Zoom Accurately measure lengths and angles Create construction guides with Tape Measure, Dimensioning, and the Protractor Organize your models into components and groups Paint SketchUp objects in realistic colors Scale your models simply by dragging your mouse Use the innovative Follow-Me tool to quickly create complex 3D models Instantly repeat edges and surfaces at offsets from the original Draw cross-sections through any surface   Category:  Graphics & Design Covers: Google SketchUp 8 Free Edition User Level:  Beginning  

Full Product Details

Author:   Steven Holzner
Publisher:   Pearson Education (US)
Imprint:   Sams Publishing
Dimensions:   Width: 17.60cm , Height: 1.30cm , Length: 20.90cm
Weight:   0.262kg
ISBN:  

9780672335471


ISBN 10:   0672335476
Pages:   240
Publication Date:   10 February 2011
Audience:   General/trade ,  Professional and scholarly ,  General ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Out of Print
Availability:   Awaiting stock   Availability explained

Table of Contents

Introduction 1 Chapter 1 Welcome to SketchUp Getting Started with SketchUp ..................................................5 Drawing Lines..........................................................................7 Drawing Simple Figures ............................................................7 Pushing (or Pulling) for 3D ........................................................9 Panning and Orbiting ..............................................................10 Rotating and Moving ..............................................................15 Painting ................................................................................17 Using the Component Libraries ..............................................18 Zooming................................................................................19 Creating Guides and Dimension Indicators ..............................22 Lots of Cool Stuff Coming Up ................................................23 Chapter 2 Up and Running with SketchUp What SketchUp Is All About ....................................................29 Getting and Installing SketchUp ..............................................30 Starting SketchUp..................................................................33 Understanding the Parts of SketchUp......................................36 Using the Orbit Tool ..............................................................37 Using the Pan Tool ................................................................39 Using the Zoom Tool ..............................................................40 Selecting a Work Template ....................................................42 Understanding SketchUp Axes ................................................44 Understanding Edges and Surfaces ........................................45 Drawing Edges ......................................................................48 Inferring Edges ......................................................................50 Chapter 3 Drawing Shapes: Lines, Rectangles, Polygons, and Circles Getting Started ......................................................................55 Drawing Lines........................................................................56 Drawing Multiline Shapes ......................................................57 Drawing Measured Lines ........................................................59 Drawing Rectangles................................................................60 Drawing Circles......................................................................62 Drawing Polygons ..................................................................65 Setting the Number of Sides of Circles or Polygons..................67 Orienting Shapes ..................................................................69 Getting Information About Shapes ..........................................70 Saving Your Work ..................................................................72 Chapter 4 Drawing Shapes: Arcs, Freehand, Text, and 3D Text Arcs, Freehand, and Text ........................................................73 Drawing Arcs ........................................................................73 Drawing Measured Arcs..........................................................75 Drawing Arcs Tangent to Corners ............................................76 Drawing Multiple Tangent Arcs ................................................79 Setting the Number of Arc Segments ......................................80 Drawing Freehand ..................................................................82 Drawing Surfaces Freehand ....................................................83 Drawing Text ..........................................................................84 Annotating Objects with Text ..................................................86 Setting Text Properties ..........................................................88 Drawing 3D Text ....................................................................91 Chapter 5 Going 3D Getting Started ......................................................................95 Pulling Objects into 3D ..........................................................96 Pushing Objects into 3D ........................................................98 Using Measured Push/Pull ..................................................100 Inferring Push/Pull ..............................................................101 Cutting Openings ................................................................103 Erasing Edges with the Eraser Tool........................................106 Selecting Edges and Surfaces with the Select Tool ................109 Copying Objects ..................................................................110 Moving Edges and Surfaces with the Move Tool ....................112 Drawing 3D by Subtracting Elements ....................................115 Chapter 6 Creating Components and Groups Getting Started....................................................................119 Using Sticky Geometry ........................................................120 Creating a Group ................................................................121 Creating Components ..........................................................125 Editing Components ............................................................127 Understanding the Difference Between Groups and Components......................................................129 Exploding a Component........................................................132 Managing Components ........................................................133 Using the Component Sampler ............................................135 Using the 3D Warehouse......................................................136 Chapter 7 Painting Your Objects Painting ..............................................................................141 Using the Paint Tool ............................................................143 Selecting Materials ..............................................................145 Eliminating Automatic Shading..............................................146 Drawing in Solid Color ..........................................................148 Painting Multiple Surfaces at Once........................................149 Examining All Materials in Your Model ..................................151 Creating Materials ..............................................................152 Editing Materials..................................................................154 Replacing All of a Material in a Drawing ................................156 Sampling Existing Materials..................................................157 Undoing Changes and Canceling Operations ..........................160 Chapter 8 Using the Rotate, Scale, and Follow-Me Tools Using Some New Tools ........................................................161 Rotating Objects ..................................................................161 Rotating Parts of Objects......................................................164 Locking the Rotate Tool’s Orientation ....................................168 Scaling 2D Objects ..............................................................171 Scaling 3D Objects ..............................................................172 Tapering Objects in 3D ........................................................175 Scaling from the Center of Objects........................................177 Setting Exact Scale ..............................................................178 Using the Follow-Me Tool ......................................................179 Chapter 9 X-Raying Objects, Creating Guides and Offsets Getting Started....................................................................183 X-Raying Objects ..................................................................184 Offsetting Edges with the Offset Tool ....................................186 Selecting Edges to Offset ....................................................189 Creating Exact Offsets..........................................................192 Repeating Offsets on Other Surfaces ....................................194 Measuring Distances with the Tape Measure ........................195 Creating Guides with the Tape Measure Tool..........................198 Drawing Guides at Specific Offsets ......................................200 Deleting Guides ..................................................................204 Chapter 10 Dimensioning, Drawing Angles, and Getting Cross Sections of Models Dimensioning Distances ......................................................206 Dimensioning Arcs ..............................................................208 Freezing Dimensions ............................................................209 Configuring Dimensioning Labels ..........................................211 Measuring Angles ................................................................214 Creating Guides at Specific Angles........................................217 Creating Cutaway Views of Your Model ..................................220 Reversing the Direction of a Section Cut ..............................222     9780672335471   TOC   12/17/2010  

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Author Information

Steven Holzner is the award-winning author of more than 100 books, specializing in online topics such as Google Buzz, Gmail, and more. He’s been a contributing editor of PC Magazine and has specialized in online computing for many years. His books have sold more than 2.5 million copies and have been translated into 18 languages. Steve graduated from MIT and earned his PhD at Cornell. He’s been a very popular member of the faculty at both MIT and Cornell, teaching thousands of students over the years. He also runs his own software company and teaches weeklong classes to corporate programmers around the country.

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