Race, Culture and the Video Game Industry: A Vicious Circuit

Author:   Sam Srauy (Oakland University, USA)
Publisher:   Taylor & Francis Ltd
ISBN:  

9781032398068


Pages:   158
Publication Date:   29 April 2024
Format:   Paperback
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

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Race, Culture and the Video Game Industry: A Vicious Circuit


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Overview

A detailed and much needed examination of how systemic racism in the US shaped the culture, market logic, and production practices of video game developers from the 1970s until the 2010s. Offering historical analysis of the video game industries (console, PC, and indie) from a critical, political economic lens, this book specifically examines the history of how such practices created, enabled, and maintained racism through the imagined ‘gamer.’ The book explores how the cultural and economic landscape of the United States developed from the 1970s through the 2000s and explains how racist attitudes are reflected and maintained in the practices of video games production. These practices constitute a 'Vicious Circuit' that normalizes racism and the centrality of an imagined gamer identity. It also explores how the industry, from indie game developers to larger profit-driven companies, responded to changing attitudes in the 2010s, where racism and lack of diversity in games was frequently being noted. The book concludes by offering potential solutions to combat this ‘Vicious Circuit’. A vital contribution to the study of video games that will be welcomed by students and scholars in the fields of media studies, cultural studies, game studies, critical race studies, and beyond.

Full Product Details

Author:   Sam Srauy (Oakland University, USA)
Publisher:   Taylor & Francis Ltd
Imprint:   Routledge
Weight:   0.310kg
ISBN:  

9781032398068


ISBN 10:   103239806
Pages:   158
Publication Date:   29 April 2024
Audience:   College/higher education ,  Professional and scholarly ,  Tertiary & Higher Education ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

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Sam Srauy is an Associate Professor in the Department of Communication, Journalism, and Public Relations at Oakland University, USA. Sam’s research interests include the intersection of racism and economics in the digital games industry.

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