Projection Design: The Basics

Author:   Davin E. Gaddy
Publisher:   Taylor & Francis Ltd
ISBN:  

9780367618612


Pages:   220
Publication Date:   08 April 2025
Format:   Paperback
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

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Projection Design: The Basics


Overview

Projection Design: The Basics explores the concepts of visual elements in live entertainment. It provides a conversational view of the fundamentals of projection design, from production meetings and the elements of visual design to the equipment necessary to make it all happen. This text examines the themes and theories universal to a wide range of topics, to provide a foundation for anyone interested in using video for their live production or those who are looking where to start as a designer. Topics covered include: Methods of extracting visuals from a script and communicating them to production staff Basics of visual design Understanding human perception and how this influences design How to choose the right equipment to build a system With a detailed glossary, basic formulas, and comprehensive explanation from start to finish, Projection Design: The Basics is an ideal primer for Projection Design courses, and will be of interest to anyone entering the field of projection and media design for the first time.

Full Product Details

Author:   Davin E. Gaddy
Publisher:   Taylor & Francis Ltd
Imprint:   Routledge
Weight:   0.430kg
ISBN:  

9780367618612


ISBN 10:   0367618613
Pages:   220
Publication Date:   08 April 2025
Audience:   General/trade ,  College/higher education ,  General ,  Tertiary & Higher Education
Format:   Paperback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

Table of Contents

1. What is Projection Design? 2. Expectation and Perception – 2D in a 3D World 3. Design Elements and Workflow 4. Basic Concepts 5. Content 6. Equipment 7. Show Control 8. Building a System

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Author Information

Davin E. Gaddy has been working behind the scenes of productions since 1988, from professional sporting events to Broadway tours and everything in between. He shares his experience with students and professionals alike through mentorships, lectures, and workshops. He is the author of Media Design and Technology for Live Entertainment.

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