Pro Android Web Game Apps: Using HTML5, CSS3 and JavaScript

Author:   Juriy Bura ,  Paul Coates
Publisher:   Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
Edition:   1st ed.
ISBN:  

9781430238195


Pages:   664
Publication Date:   31 October 2012
Format:   Paperback
Availability:   Manufactured on demand   Availability explained
We will order this item for you from a manufactured on demand supplier.

Our Price $49.49 Quantity:  
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Pro Android Web Game Apps: Using HTML5, CSS3 and JavaScript


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Overview

Dive into game development and create great multiplayer online games with Pro Android Web Game Apps. This hands-on guide covers both the theory and practice of browser game development for the Android platform. You'll use cutting-edge technologies to make game engines in your browser, establish real-time server communication, and create amazing gaming experiences with artificial intelligence and rich media. Bring your knowledge of HTML and JavaScript to the next level with Pro Android Web Game Apps. You are guided through exciting projects that give you firsthand experience with core game app development concepts. You'll start with a blank HTML page, and by the end of the book, have the skills needed to  create a multiplayer online game with rich graphics, sound, animation, and more—even if you have no previous games development or server-side experience.  

Full Product Details

Author:   Juriy Bura ,  Paul Coates
Publisher:   Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
Imprint:   APress
Edition:   1st ed.
Dimensions:   Width: 17.80cm , Height: 3.30cm , Length: 25.40cm
Weight:   1.243kg
ISBN:  

9781430238195


ISBN 10:   1430238194
Pages:   664
Publication Date:   31 October 2012
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   Manufactured on demand   Availability explained
We will order this item for you from a manufactured on demand supplier.

Table of Contents

Preparing the Environment Graphics in the Browser: the Canvas Element Creating the First Game Animations and Sprites Event Handling and User Input Rendering Virtual Worlds Making an Isometric Engine 3D in a Browser Using WebGL  Going Serverside  Talking to the Server Making Multiplayer Games  AI and Physics  JavaScript Game Engines  Building Native Applications  Adding Sound App A: Debugging Web Applications 

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Author Information

"Juriy Bura is a software engineer who lives in Kiev, Ukraine with his wife and daughter. Having more than seven years of experience in Java and JavaScript, he is sure that game development is the area with the most fun concentrated in a line of code. His passion for games development started at the age of 10, when he got his first PC. After few days, he asked: ""Playing is fun, but how do I make my own game?"" With that thought in mind and after never-ending programming experiments, he graduated from the cybernetics department of Kiev National University already being a part-time J2ME game developer. For the past three years, he has worked as an independent consultant, with his main area of expertise being rich web applications for both desktop and mobile platforms. Juriy spends his spare time with family or playing board games in a small geek club. When he's not lucky throwing the die, he takes his airsoft equipment and drives outside to play a first-person shooter with his buddies."

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