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OverviewDogma95 has been heralded as the European alternative to the Hollywood Blockbuster. For many critics and film lovers, Dogma95 and Von Trier's films have become synonymous with the notions usually associated with independent film making: low budgets and realism. Von Trier's approach to film making, however, takes cinema beyond the traditional confines of film aesthetics and radically transposes the practice of film making and film itself right into what has become the paramount genre of new media: games and gaming. Dogma 95, this book argues, is not an exceptional phase in Von Trier's carreer - as it was for his cofounders - but the most explicit formulation of Von Trier's cinematic games aesthetics, that has guided the conception and production of all of his films. The launching of Dogma95 and the infamous Dogma Manifesto was a game; Von Trier redefines the practice of film making as a rule bound activity, he brings forms and structures of games to bear on his films, and he draws some sobering lessons from economic and evolutionary game theory. Von Trier's films can be better understood from the perspective of games studies and game theory than from the point of view of traditional film theory and film aesthetics. This title is available in the OAPEN Library - http://www.oapen.org. Full Product DetailsAuthor: Jan SimonsPublisher: Amsterdam University Press Imprint: Amsterdam University Press Dimensions: Width: 16.00cm , Height: 1.50cm , Length: 24.00cm Weight: 0.460kg ISBN: 9789053569917ISBN 10: 905356991 Pages: 256 Publication Date: 01 January 1999 Audience: College/higher education , Undergraduate , Postgraduate, Research & Scholarly Format: Paperback Publisher's Status: Out of Print Availability: In Print Limited stock is available. It will be ordered for you and shipped pending supplier's limited stock. Table of ContentsReviewsAuthor InformationJan Simons is associate professor of new media studies at the University of Amsterdam. Tab Content 6Author Website:Countries AvailableAll regions |