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OverviewPlay AI: Machine Learning and Video Games is a book about the implementation of Machine Learning algorithms in the creation, game play, and engineering of Video Games. It covers such areas as a general introduction to Machine Learning from Linear Regression, to Supervised Learning to Unsupervised Learning to Reinforcement Learning. Provided are code samples using Python and C# programming languages. This work covers many facets of Machine Learning and has a special section on the use of Reinforcement Learning to teach AI to play games and beat human players. Full Product DetailsAuthor: Michael Joseph McCarronPublisher: Independently Published Imprint: Independently Published Dimensions: Width: 21.60cm , Height: 0.90cm , Length: 27.90cm Weight: 0.404kg ISBN: 9798378330393Pages: 168 Publication Date: 20 February 2023 Audience: General/trade , General Format: Paperback Publisher's Status: Active Availability: In Print This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of ContentsReviewsAuthor InformationTab Content 6Author Website:Countries AvailableAll regions |