Pixel-Art Game - The Milkmaid

Author:   Vanessa Catalano
Publisher:   BIS Publishers B.V.
ISBN:  

9789063694814


Pages:   32
Publication Date:   31 May 2018
Format:   Hardback
Availability:   Not yet available   Availability explained
This item is yet to be released. You can pre-order this item and we will dispatch it to you upon its release.

Our Price $16.99 Quantity:  
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Pixel-Art Game - The Milkmaid


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Overview

This 3-staged memory game invites you to observe masterpieces closely. Historically, a masterpiece was a work of a very high standard, produced in order to obtain membership of a guild or academy. Since the author never went to art school, her untrained eye wondered: How should I look at art in order to fully appreciate it? Trying to answer this question, she decided to design a system of observation based on different steps: games and activities following a set scheme that triggers the player to look at a masterpiece on a different scale. Pixel-Art Game allows you to observe masterpieces closely. Match the original image with its pixelized copies by zooming into Vermeer's famous The Milkmaid . The painter's color and light use is emphasized through the pixels of the digitalized image, taking art into our contemporary digital language. With a light packaging, perfect to take along with you, Pixel-Art Game offers several games in one set. Each of these 3 games is a step to understand the artwork better, playing together with multiple players. Besides the three games, the set allows you to create your own masterpiece.

Full Product Details

Author:   Vanessa Catalano
Publisher:   BIS Publishers B.V.
Imprint:   BIS Publishers B.V.
ISBN:  

9789063694814


ISBN 10:   9063694814
Pages:   32
Publication Date:   31 May 2018
Audience:   General/trade ,  General
Format:   Hardback
Publisher's Status:   Forthcoming
Availability:   Not yet available   Availability explained
This item is yet to be released. You can pre-order this item and we will dispatch it to you upon its release.

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Vanessa Catalano studied architecture at the Universidad Central de Venezuela (2011). In her hometown Caracas, she was actively involved in the architecture field, working for well-known architecture firms as Lab.Pro.Fab., among others, and collaborating with the university as a teacher assistant. In 2013 she graduated MA in a program called Design Cultures, at the Vrije Universiteit Amsterdam. For these studies, her Master Thesis was about museum as contemporary learning environments, where gamification was a main element in learning. Vanessa leads museums walks where she continues exploring this matter, but now actively participating as a docent in the museum. Together with gamification and learning, city making is another main interest for her. Vanessa has been given the opportunity to speak and write about different cities and their development in different occasions.

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