Ogre 3D 1.7 Beginner's Guide

Author:   Felix Kerger
Publisher:   Packt Publishing Limited
ISBN:  

9781849512480


Pages:   300
Publication Date:   02 April 2023
Format:   Undefined
Availability:   In stock   Availability explained
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Ogre 3D 1.7 Beginner's Guide


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Overview

This book is an example-driven introduction to OGRE 3D. Each example shows some new features and you learn step-by-step to create complex scenes with different effects using OGRE 3D. After several examples discussing one topic there is a do-it-yourself part where you will be challenged to solve problems on your own. If you have ever wanted to develop 3D applications with OGRE 3D, this example-driven book will enable you to do so. Understanding of C++ is needed to follow the examples in the book.

Full Product Details

Author:   Felix Kerger
Publisher:   Packt Publishing Limited
Imprint:   Packt Publishing Limited
Dimensions:   Width: 19.10cm , Height: 1.50cm , Length: 23.50cm
Weight:   0.520kg
ISBN:  

9781849512480


ISBN 10:   1849512485
Pages:   300
Publication Date:   02 April 2023
Audience:   General/trade ,  General
Format:   Undefined
Publisher's Status:   Active
Availability:   In stock   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

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Felix Kerger is a Computer Science Student at the Technical University of Darmstadt and has been developing 3D real-time applications using OGRE 3D for more than 5 years. He has given several talks on software development and 3D real-time applications at different conferences and has been working for three years as an assistant researcher at the Fraunhofer Institute for Computer Graphics Research. He also works as a freelance journalist and reports yearly from the Game Developer Conference Europe.

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