Object-Oriented Computer Simulation of Discrete-Event Systems

Author:   Jerzy Tyszer
Publisher:   Springer
Edition:   1999 ed.
Volume:   10
ISBN:  

9780792385066


Pages:   258
Publication Date:   31 May 1999
Format:   Hardback
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

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Object-Oriented Computer Simulation of Discrete-Event Systems


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Overview

This text offers a comprehensive presentation of a wide repertoire of computer simulation techniques available to the modellers of dynamic systems. It includes a complete and balanced description of all essential issues relevant to computer simulation of discrete event systems, and it teaches simulation users how to design, programme and exploit their own computer simulation models. In addition, it uses the object-oriented methodology throughout the book as its main programming platform. The reader is expected to have some background in the theory of probability and statistics and only a little programming experience in C++, as the book is not tied down to any particular simulation language. The book also provides 50 complete simulation problems to assist with writing such simulation programs. The book demonstrates the basic and generic concepts used in computer simulation of discrete-event systems in a comprehensive, uniform and self-contained manner.

Full Product Details

Author:   Jerzy Tyszer
Publisher:   Springer
Imprint:   Springer
Edition:   1999 ed.
Volume:   10
Dimensions:   Width: 15.50cm , Height: 1.70cm , Length: 23.50cm
Weight:   1.250kg
ISBN:  

9780792385066


ISBN 10:   0792385063
Pages:   258
Publication Date:   31 May 1999
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Hardback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

Table of Contents

1 Getting started.- 1.1 Basic notions.- 1.2 Manual simulation.- 1.3 Activity scanning.- 2 Event scheduling.- 2.1 Main paradigm.- 2.2 ABC approach.- 2.3 Events versus activities.- 3 Event lists.- 3.1 Doubly linked linear list.- 3.2 Indexed linear list.- 3.3 Henriksen’s list.- 3.4 Two-level indexed list.- 3.5 Heaps.- 3.6 Splay trees.- 3.7 Run-time efficiency of event scheduling.- 4 Process interaction.- 4.1 Basic operations.- 4.2 Environment in C++.- 4.3 Distributed simulation.- 5 Random number generators.- 5.1 Uniform random variables.- 5.2 Statistical tests.- 5.3 Non-uniform variate generation.- 6 Design of simulation experiments.- 6.1 Validation of models.- 6.2 Analysis of variance.- 6.3 Linear regression.- 7 Collection and analysis of simulation results.- 7.1 Gathering of results.- 7.2 Transient phase characteristics.- 7.3 Estimation of steady-state phase characteristics.- 7.4 Variance reduction methods.- 8 Examples of simulation models.- 8.1 A simple preemptive system.- 8.2 A system with priorities and group servers.- 8.3 Assembly line.- 8.4 Finite-population queuing model.- 8.5 Satellite communication system.- 9 Epilog.- 10 Exercises.- A Probability distributions.- A.1 The standard normal distribution.- A.2 The Student’s t distribution.- A.3 The chi-square distribution.- A.4 The F distribution.- A.5 The Kolmogorov-Smirnov distribution.

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