Multidisciplinary Perspectives on Narrative Aesthetics in Video Games

Author:   Deniz Denizel ,  Deniz Eyüce Şansal
Publisher:   IGI Global
ISBN:  

9781799854098


Pages:   300
Publication Date:   07 August 2020
Format:   Paperback
Availability:   Temporarily unavailable   Availability explained
The supplier advises that this item is temporarily unavailable. It will be ordered for you and placed on backorder. Once it does come back in stock, we will ship it out to you.

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Multidisciplinary Perspectives on Narrative Aesthetics in Video Games


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Overview

Multidisciplinary Perspectives on Narrative Aesthetics in Video Gamesis a collection of contemporary research and interpretation that explores the narrative structures in video games and ludonarrative content design in related media. Featuring coverage of a broad range of topics, including narrative theory, game studies, history of video games, and interdisciplinary studies, this book is ideally designed for scholars, researchers, intellectuals, media professionals, game developers, entrepreneurs, and students who wish to enhance their understanding of the relationship and correlation of video games, narrativity, and aesthetics.

Full Product Details

Author:   Deniz Denizel ,  Deniz Eyüce Şansal
Publisher:   IGI Global
Imprint:   Business Science Reference
ISBN:  

9781799854098


ISBN 10:   1799854094
Pages:   300
Publication Date:   07 August 2020
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   Temporarily unavailable   Availability explained
The supplier advises that this item is temporarily unavailable. It will be ordered for you and placed on backorder. Once it does come back in stock, we will ship it out to you.

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Born in 1986, Izmir. Graduated from Dokuz Eylül University, Faculty of Fine Arts, Department of Photography in 2011. Had exhibitions in art galleries as a photographer and curator, given course programs in foundations about photography, film and video games; published articles in academic magazines and experienced as a director assistant in movie industry. After three years working as a freelance academic advisor, now is a member of Master BUG (BAU) graduate program and working as a research assistant in Cartoon

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