Mudbox 2013 Cookbook

Author:   Jeremy Roland ,  Sagar Patel
Publisher:   Packt Publishing Limited
ISBN:  

9781849691567


Pages:   260
Publication Date:   02 April 2023
Format:   Undefined
Availability:   In stock   Availability explained
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Mudbox 2013 Cookbook


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Overview

"Written in cookbook style, this book offers many recipes to learn digital sculpting with Mudbox. Each recipe contains step-by-step instructions followed by analysis of what was done in each task and other useful information. The book is designed so that you can read it chapter by chapter, or you can look at the list of recipes and refer to them in no particular order,This book is for 3D modelers and texture artists who are, or would like to be, working in the games, movies, product design, television, medical imaging, or advertising industries. By learning the techniques in this book you will be able to create ""next gen"" assets for the game industry, create realistic creatures and sets for movies, and add the fine details needed for medical images and animations. Whether you are an Environment Artist or a Character Artist there is much to learn from this book."

Full Product Details

Author:   Jeremy Roland ,  Sagar Patel
Publisher:   Packt Publishing Limited
Imprint:   Packt Publishing Limited
Dimensions:   Width: 19.10cm , Height: 1.30cm , Length: 23.50cm
Weight:   0.454kg
ISBN:  

9781849691567


ISBN 10:   1849691568
Pages:   260
Publication Date:   02 April 2023
Audience:   General/trade ,  General
Format:   Undefined
Publisher's Status:   Active
Availability:   In stock   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

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Author Information

Jeremy Roland is a Lab Supervisor and Professor teaching a range of modeling, texturing, and lighting for games classes at the Academy of Art University. On the side he works part time as an Environment Artist at Rocket Ninja game company and is the Lead Technical Artist at a start up game company named Press Start. He has over 12 years of experience working in the game, movie, television, architecture, and music video industries.

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