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OverviewModern Game Development with Rust and Bevy - Volume 1Fundamentals & 2D Game Development A developer's guide to building blazing-fast 2D & 3D games using Rust, Bevy, and the data-driven ECS paradigm. A New Era of Safe and Modern Game ProgrammingModern Game Development with Rust and Bevy (Volume 1) introduces a powerful, performance-driven approach to creating games using the Rust programming language and the Bevy engine. Designed for developers who value reliability, scalability, and speed, this volume demonstrates how to combine Rust's memory safety with Bevy's data-oriented Entity-Component-System (ECS) model to produce modern, maintainable, and efficient games. Through a complete, project-based learning path, readers progress from a clean setup to a finished 2D platformer. Each chapter builds upon professional software engineering principles, ensuring that every feature added contributes to a stable and extensible architecture. From Fundamentals to Full ProjectsThis book provides a comprehensive roadmap to contemporary game development with Rust, emphasizing clarity, performance, and modular design. You will configure the toolchain, design your first systems, and gradually evolve into a complete production workflow. Topics are introduced sequentially, guiding readers from setup to polish: Configure a professional Rust + Bevy environment using rustup and Cargo Master the ECS architecture, designing efficient components, systems, and queries Implement responsive input handling, sprite animation, and camera systems Integrate physics using bevy_rapier2d and collision-driven gameplay logic Apply sound management, UI elements, and particle systems Profile and optimize performance using Rust's diagnostic and benchmarking tools Prepare for advanced topics in Volume 2, including 3D rendering, AI, and networking Each step results in tangible progress toward a complete 2D game, reinforcing both technical skill and architectural understanding. Why Rust and BevyTraditional engines often trade off between safety and speed. Rust's strict compile-time guarantees remove entire classes of runtime errors, while Bevy's ECS design promotes clear separation of logic and data for maximum parallelism. Together, they provide an ideal foundation for building high-performance games without sacrificing reliability or readability. What You Will AchieveBy the end of this volume, you will have constructed a fully functional 2D platformer built entirely in Rust and Bevy. More importantly, you will understand the underlying architecture and development process that enable modern, scalable game engines. The knowledge gained here will prepare you to advance into complex rendering, asset streaming, and AI systems in the following volumes. Who This Book Is ForThis volume is written for intermediate programmers familiar with Rust's syntax and ownership model who wish to explore game engine development through a modern, low-level lens. It is equally suited to: Systems programmers transitioning from C++ or Java to Rust Game developers seeking a performant, data-driven workflow Engineers and researchers building simulations, tools, or interactive applications Readers will gain the knowledge to architect real-time systems that are safe, concurrent, and highly maintainable. Modern Game Development with Rust and Bevy (Volume 1) equips developers with the tools and mindset required to thrive in the next generation of systems-level game programming. Harness the power of Rust. Master the clarity of Bevy. Build games the modern way. Full Product DetailsAuthor: Bryan OutisPublisher: Independently Published Imprint: Independently Published Dimensions: Width: 17.80cm , Height: 1.00cm , Length: 25.40cm Weight: 0.331kg ISBN: 9798273492202Pages: 184 Publication Date: 07 November 2025 Audience: General/trade , General Format: Paperback Publisher's Status: Active Availability: Available To Order We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately. Table of ContentsReviewsAuthor InformationTab Content 6Author Website:Countries AvailableAll regions |
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