Haptic Interaction with Deformable Objects: Modelling VR Systems for Textiles

Author:   Guido Böttcher
Publisher:   Springer London Ltd
Edition:   2011 ed.
Volume:   1
ISBN:  

9780857299345


Pages:   140
Publication Date:   26 August 2011
Format:   Hardback
Availability:   Awaiting stock   Availability explained
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Haptic Interaction with Deformable Objects: Modelling VR Systems for Textiles


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Overview

The focus from most Virtual Reality (VR) systems lies mainly on the visual immersion of the user. But the emphasis only on the visual perception is insufficient for some applications as the user is limited in his interactions within the VR. Therefore the textbook presents the principles and theoretical background to develop a VR system that is able to create a link between physical simulations and haptic rendering which requires update rates of 1\,kHz for the force feedback. Special attention is given to the modeling and computation of contact forces in a two-finger grasp of textiles. Addressing further the perception of small scale surface properties like roughness, novel algorithms are presented that are not only able to consider the highly dynamic behaviour of textiles but also capable of computing the small forces needed for the tactile rendering at the contact point. Final analysis of the entire VR system is being made showing the problems and the solutions found in the work

Full Product Details

Author:   Guido Böttcher
Publisher:   Springer London Ltd
Imprint:   Springer London Ltd
Edition:   2011 ed.
Volume:   1
Dimensions:   Width: 15.50cm , Height: 1.10cm , Length: 23.50cm
Weight:   0.454kg
ISBN:  

9780857299345


ISBN 10:   0857299344
Pages:   140
Publication Date:   26 August 2011
Audience:   College/higher education ,  Postgraduate, Research & Scholarly
Format:   Hardback
Publisher's Status:   Active
Availability:   Awaiting stock   Availability explained
The supplier is currently out of stock of this item. It will be ordered for you and placed on backorder. Once it does come back in stock, we will ship it out for you.

Table of Contents

Introduction.-Physical Simulation.-Haptic Interaction.-VR System Framework.-Analysis of VR System.-Summary & Outlook.-Index.

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