Minkowski Portal Refinement

Author:   Lambert M. Surhone ,  Miriam T. Timpledon ,  Susan F. Marseken
Publisher:   VDM Publishing House
ISBN:  

9786131219795


Pages:   94
Publication Date:   13 August 2010
Format:   Paperback
Availability:   In Print   Availability explained
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Minkowski Portal Refinement


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Overview

High Quality Content by WIKIPEDIA articles! The Minkowski Portal Refinement collision detection algorithm is a technique for determining whether two convex shapes overlap. The algorithm was created by Gary Snethen in 2006 and was first published in Game Programming Gems 7. The algorithm was used in Tomb Raider: Underworld and other games created by Crystal Dynamics and its sister studios within Eidos Interactive. MPR, like its cousin GJK, relies on shapes that are defined using support mappings.

Full Product Details

Author:   Lambert M. Surhone ,  Miriam T. Timpledon ,  Susan F. Marseken
Publisher:   VDM Publishing House
Imprint:   VDM Publishing House
Dimensions:   Width: 22.90cm , Height: 0.50cm , Length: 15.20cm
Weight:   0.151kg
ISBN:  

9786131219795


ISBN 10:   6131219796
Pages:   94
Publication Date:   13 August 2010
Audience:   General/trade ,  General
Format:   Paperback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

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