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OverviewWhen someone mentions the word ""robot,"" what comes to mind? Many people think of mechanical characters often seen in science fiction films. But look around and you'll notice that our world is full of robots. From medical devices people use to help them walk to probes that explore the oceans and outer space, robots are all around us. In this nonfiction graphic novel, readers can join Max Axiom and the Society of Super Scientists as they take a closer look at the many kinds of robots and how they make our lives better every day. Full Product DetailsAuthor: Ailynn Collins , Eduardo Garcia , Erik DoescherPublisher: Capstone Press Imprint: Capstone Press Dimensions: Width: 18.80cm , Height: 0.50cm , Length: 22.60cm Weight: 0.113kg ISBN: 9781669017325ISBN 10: 166901732 Pages: 32 Publication Date: 08 January 2023 Recommended Age: From 4 to 8 years Audience: Children/juvenile , Children / Juvenile Format: Paperback Publisher's Status: Active Availability: In stock We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately. Table of ContentsReviewsMax Axiom and the Society of Super Scientists are back, this time investigating cutting edge technology of all sorts. From artificial intelligence and virtual reality to robots and futuristic vehicles, the team tries out some of the latest designs. Graphic novel format is useful in bringing scenes to life--flying cars, robotic exoskeletons, and virtual reality concerts are just some of the scenes readers will experience. Sidebars discuss current events such as robotic rovers on Mars and competition to create the most humanlike artificial intelligence as well as future plans for driverless taxis or hydrogen-fueled planes. While VR goggles and augmented reality apps are familiar, some of the other possibilities may be completely new to readers. Back matter includes a page of additional information about the topic, a list of suggested websites and further reading, and a glossary. -VERDICT A series sure to be in high demand by graphic novel fans and useful to update STEM collections.--Suzanne Costner, Fairview Elementary School, TN ""School Library Journal"" "Max Axiom and the Society of Super Scientists are back, this time investigating cutting edge technology of all sorts. From artificial intelligence and virtual reality to robots and futuristic vehicles, the team tries out some of the latest designs. Graphic novel format is useful in bringing scenes to life--flying cars, robotic exoskeletons, and virtual reality concerts are just some of the scenes readers will experience. Sidebars discuss current events such as robotic rovers on Mars and competition to create the most humanlike artificial intelligence as well as future plans for driverless taxis or hydrogen-fueled planes. While VR goggles and augmented reality apps are familiar, some of the other possibilities may be completely new to readers. Back matter includes a page of additional information about the topic, a list of suggested websites and further reading, and a glossary. -VERDICT A series sure to be in high demand by graphic novel fans and useful to update STEM collections.--Suzanne Costner, Fairview Elementary School, TN ""School Library Journal""" Author InformationAilynn Collins learned a lot about writing from her teachers at Hamline University in St. Paul, MN. She has always loved reading science fiction stories about other worlds and strange aliens. She enjoys creating new characters and worlds for her stories, as well as envisioning what the future might look like. When not writing, Collins enjoys spending her spare time reading and playing board games with her family. She lives near Seattle, Washington, with her husband and loveable dogs. Passionate comic book artist Eduardo Garcia works from his studio (Red Wolf Studio) in Mexico City with the help of his talented son, Sebastian Iñaki. He has brought his talent, pencils, and colors to varied projects for many titles and publishers such as Scooby-Doo (DC Comics), Spiderman Family (Marvel), Flash Gordon (Aberdeen), and Speed Racer (IDW). Erik Doescher is an illustrator that specializes in licensed art for publishing, style guides, and merchandising. He has worked in the industry for over 25 years, and his clients include DC Comics, Penguin/Random House, Nickelodeon, Golden Books, Hasbro, The Walt Disney Company, Capstone, and Warner Brothers. Tab Content 6Author Website:Countries AvailableAll regions |