Learning iPhone Game Development with Cocos2D 3.0

Author:   Kirill Muzykov
Publisher:   Packt Publishing Limited
ISBN:  

9781782160144


Pages:   434
Publication Date:   02 April 2023
Format:   Undefined
Availability:   In stock   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

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Learning iPhone Game Development with Cocos2D 3.0


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Overview

This book is an easy-to-follow, step-by-step beginner's guide covering the full process of creating a game. It is packed with examples and illustrations, with comprehensive coverage of each topic. If you want to learn how to make games using the Cocos2D framework, this book is for you. If you would like to build a good foundation for a career in game development as an independent game developer or at a game studio, or if you just want to make games as a hobby, then you'll love this book. You should have some basic programming experience with Objective-C and Xcode. To run the code in this book, you will also need an Intel-based Macintosh running OS X Mountain Lion (or later).

Full Product Details

Author:   Kirill Muzykov
Publisher:   Packt Publishing Limited
Imprint:   Packt Publishing Limited
Dimensions:   Width: 19.10cm , Height: 2.20cm , Length: 23.50cm
Weight:   0.739kg
ISBN:  

9781782160144


ISBN 10:   1782160140
Pages:   434
Publication Date:   02 April 2023
Audience:   General/trade ,  General
Format:   Undefined
Publisher's Status:   Active
Availability:   In stock   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

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Kirill Muzykov has been passionate about programming since the age of six, when he wrote his first line of code in BASIC. After graduating from university, he worked for a couple of years in a software development company, but then decided he wanted to be in charge and founded a new company with two of his colleagues. It took several years to grow the company from a small team consisting of cofounders to one of the leading companies in the region. However, after almost six years and dozens of completed projects for clients, he tried game development and fell in love with it. A few years ago, he made a big turn in his career and started working as an independent game developer. In his free time, he loves to play games and watch Simpsons and Futurama. You can find his blog and forum for this book at www.kirillmuzykov.com.

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