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OverviewLearning Blender walks you through every step of creating an outstanding 3D animated character with Blender, and then compositing it in a real video using a professional workflow. This edition covers the powerful new selection and modeling tools, as well as high-efficiency improvements related to other parts of the project such as texture painting, shading, rigging, rendering, and compositing. Still the only Blender tutorial to take you from preproduction to final result, this guide is perfect for both novices and those moving from other software to Blender (open source and free software). Author Oliver Villar provides full-colour, hands-on chapters that cover every aspect of character creation: design, modeling, unwrapping, texturing, shading, rigging, animation, and rendering. He also walks you through integrating your animated character into a real-world video, using professional camera tracking, lighting, and compositing techniques. Full Product DetailsAuthor: Oliver VillarPublisher: Pearson Education (US) Imprint: Addison Wesley Edition: 2nd edition Dimensions: Width: 18.00cm , Height: 1.70cm , Length: 23.10cm Weight: 0.688kg ISBN: 9780134663463ISBN 10: 0134663462 Pages: 368 Publication Date: 12 April 2017 Audience: Professional and scholarly , Professional & Vocational Replaced By: 9780136411758 Format: Paperback Publisher's Status: Active Availability: In Print This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of ContentsReviewsOliver Villar's book will give you a solid foundation in Blender and computer graphics in general. Filled with well-crafted examples and lessons, this book will give you the tools you need to succeed as an artist. --David Andrade, Producer, Theory Studios The days are now over when beginners found learning Blender 3D difficult. Oliver Villar introduces to beginners the best of Blender's 3D features and 3D fundamentals in fun and exciting ways. His approach of completing a character from scratch, touching every aspect of 3D from Blender's point of view, is truly filled with explanations of techniques and important tools that will help readers to bring their ideas to life creatively while following professional workflows in 3D. Starting with the fundamentals of 3D, this is a great resource for every beginner artist who is looking to learn Blender 3D. It's truly a book written with great dedication! --Waqas Abdul Majeed, CG Generalist, www.waqasmajeed.com I found Oliver Villar's book Learning Blender to be an essential tool in getting users not only acquainted with Blender but also in preparing them by explaining the history and the magic that has made Blender what it is now. His book also prepares users to be productive and informed by explaining the community and its various portals. His book is complete in explaining all the aspects of the UI and acquainting users with the classic G, S, and R. The exercises are perfect for getting users on the level to begin making their own worlds. I was even pleased to see him discussing F2, ripping with V, and even knife project, which are classics I usually consider to be more advanced. This book is a no-holds-barred approach to getting the most out of this capable little program. I must also add that the character created is attractive and well created and is a fine example of using the program for character modelling. Oliver is truly a skilled artist and that shines through in his use of this program. --Jerry Perkins, 3D Conceptor, Fenix Fire Author InformationOliver Villar, born in Galicia (Spain) in 1987, has been drawing since he was a kid. His interest in art brought him into 3D, which he's been studying since 2004. He used different commercial 3D software before stumbling onto Blender in 2008. Since then, he uses Blender professionally as a freelance 3D designer and tutor. In 2010 he funded blendtuts.com, a website in which he's devoted to offer quality Blender training videos to the community. Currently, he's working as the co-director of Luke's Escape, a 3D animated short film made with Blender. Tab Content 6Author Website:Countries AvailableAll regions |