Infinite Playgrounds: Gaming as the Architecture of Tomorrow

Author:   Jane Thomason
Publisher:   Springer Nature Switzerland AG
ISBN:  

9783032085269


Pages:   255
Publication Date:   23 December 2025
Format:   Paperback
Availability:   Not yet available   Availability explained
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Infinite Playgrounds: Gaming as the Architecture of Tomorrow


Overview

“Infinite Playgrounds: Gaming as the Architecture of Tomorrow” explores how gaming is rapidly evolving from entertainment into a driving force for culture, economy, and technology. It examines the convergence of artificial intelligence, blockchain, Web3, immersive worlds, and esports, showing how these innovations are transforming not only how games are played but also how they shape work, learning, health, and global connectivity.  This book covers the rise of play-to-earn economies, user-generated content, and mobile-first gaming, alongside the emergence of phygital realms that blend digital and physical experiences. Through case studies, technical insights, and critical analysis, it reveals how gaming is building new markets, fostering inclusion, and creating opportunities for both players and creators. By charting challenges around ethics, regulation, and digital trust, it offers a roadmap for navigating the future of this fast-changing industry.

Full Product Details

Author:   Jane Thomason
Publisher:   Springer Nature Switzerland AG
Imprint:   Springer Nature Switzerland AG
ISBN:  

9783032085269


ISBN 10:   3032085268
Pages:   255
Publication Date:   23 December 2025
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Forthcoming
Availability:   Not yet available   Availability explained
This item is yet to be released. You can pre-order this item and we will dispatch it to you upon its release.

Table of Contents

 Chapter 1. The Evolution of Gaming.- Chapter 2: Web3, Digital Property Rights and the NextGen Internet.- Chapter 3. Digital Assets and Tokenisation.- Chapter 4. Building the New Gaming Economy.- Chapter 5. Bridging the Digital Divide Through Play.- Chapter 6. Gamifying Life, Learning, Health, and Consumer Behaviours.- Chapter 7. “Ethics and Gaming.- Chapter 8. AI and Adaptive Worlds.- Chapter 9. Neural Gaming and the Brain Computer Interface Frontier.- Chapter 10. The Gamer’s Edge: Skills for the Digital Century.- Chapter 11. Infinite Playgrounds: Gaming and the Architecture of Tomorrow.- Technical Companion.

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Author Information

Dr. Jane Thomason is a globally recognized thought leader at the intersection of technology, gaming, and digital transformation. With decades of experience advising governments, corporations, and international organizations, she has become a leading voice on how emerging technologies, from blockchain and AI to Web3 and immersive gaming, are reshaping economies and societies. Jane is also a prolific author and sought-after speaker, dedicated to helping audiences understand how gaming is evolving from entertainment into a powerful force for education, community, and economic opportunity.

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