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OverviewThree science prodigies go on a time-traveling adventure to save the Earth--if they don't accidentally destroy it first. In 1891, Willa Marconi's life falls apart when her mentor at the University of Bologna unexpectedly dies. She loses her laboratory access and her stipend, but she refuses to let anyone take her research away. While testing her prototype radio equipment, she detects a mysterious signal and pursues its origin. In 2034, a cataclysmic event has rendered the Earth uninhabitable, and humankind survives by living inside of artificial worlds. Riley would do anything for Jaideep, who lost his parents in the collapse of the Bay Area pocket universe--and anything includes building a time machine so they can travel back to the nineteenth century, prevent the destabilization of the planet, and rewrite history. But the experiment goes wrong, accidentally pulling Willa forward in time and stranding the three of them in a strange, seemingly abandoned city. Now they've got a glitchy time machine, a scary android time cop hot on their trail, and some tangled temporal mechanics to unravel. Can they save the Earth when the Continuity Agency is dead-set on preserving the current timeline? Full Product DetailsAuthor: Gwendolyn Clare , Rachel LeblangPublisher: Tantor Audio Imprint: Tantor Audio Edition: Library Edition ISBN: 9798874672218Publication Date: 25 July 2023 Audience: Young adult , Teenage / Young adult Format: Audio Publisher's Status: Active Availability: In stock We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately. Table of ContentsReviewsAuthor InformationGwendolyn Clare teaches college biology in central Pennsylvania, where she lives with too many cats and never enough books. Her short stories can be found in Fantasy & Science Fiction, Asimov's, Analog, Clarkesworld, and Beneath Ceaseless Skies. Her debut novel was Ink, Iron, and Glass. Rachel Leblang has been using audiobooks to liven up her frequent car rides for over eight years now, and annoying her family with silly voices for twenty-seven. While earning a bachelor's degree in Japanese language studies, she was asked to lend her voice to a classmate's video game and a passion for voice acting was born! She made the natural leap into audiobooks, and has produced 114 books to date. When Rachel isn't locked in her recording booth, she enjoys working on her inordinate amount of puzzles, video gaming, and re-creating historical dress by hand-slowly. Tab Content 6Author Website:Countries AvailableAll regions |