In-Game: From Immersion to Incorporation

Author:   Gordon Calleja
Publisher:   MIT Press Ltd
ISBN:  

9780262015462


Pages:   240
Publication Date:   13 May 2011
Recommended Age:   From 18 years
Format:   Hardback
Availability:   To order   Availability explained
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In-Game: From Immersion to Incorporation


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Overview

An investigation of what makes digital games engaging to players and a reexamination of the concept of immersion.Digital games offer a vast range of engaging experiences, from the serene exploration of beautifully rendered landscapes to the deeply cognitive challenges presented by strategic simulations to the adrenaline rush of competitive team-based shoot-outs. Digital games enable experiences that are considerably different from a reader's engagement with literature or a moviegoer's experience of a movie. In In-Game, Gordon Calleja examines what exactly it is that makes digital games so uniquely involving and offers a new, more precise, and game-specific formulation of this involvement. One of the most commonly yet vaguely deployed concepts in the industry and academia alike is immersion-a player's sensation of inhabiting the space represented onscreen. Overuse of this term has diminished its analytical value and confused its meaning, both in analysis and design. Rather than conceiving of immersion as a single experience, Calleja views it as blending different experiential phenomena afforded by involving gameplay. He proposes a framework (based on qualitative research) to describe these phenomena- the player involvement model. This model encompasses two constituent temporal phases-the macro, representing offline involvement, and the micro, representing moment-to-moment involvement during gameplay-as well as six dimensions of player involvement- kinesthetic, spatial, shared, narrative, affective, and ludic. The intensified and internalized experiential blend can culminate in incorporation-a concept that Calleja proposes as an alternative to the problematic immersion. Incorporation, he argues, is a more accurate metaphor, providing a robust foundation for future research and design.

Full Product Details

Author:   Gordon Calleja
Publisher:   MIT Press Ltd
Imprint:   MIT Press
Dimensions:   Width: 15.20cm , Height: 1.10cm , Length: 22.90cm
Weight:   0.476kg
ISBN:  

9780262015462


ISBN 10:   0262015463
Pages:   240
Publication Date:   13 May 2011
Recommended Age:   From 18 years
Audience:   College/higher education ,  Postgraduate, Research & Scholarly
Format:   Hardback
Publisher's Status:   Active
Availability:   To order   Availability explained
Stock availability from the supplier is unknown. We will order it for you and ship this item to you once it is received by us.

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Gordon Calleja is Assistant Professor and Head of the Center of Computer Games Research at the IT University of Copenhagen.

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