Goths, Gamers, and Grrrls: Deviance and Youth Subcultures

Author:   Haenfler
Publisher:   Oxford University Press Inc
Edition:   3rd edition
ISBN:  

9780190276614


Pages:   192
Publication Date:   15 December 2015
Format:   Paperback
Availability:   To order   Availability explained
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Goths, Gamers, and Grrrls: Deviance and Youth Subcultures


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Overview

Goths, Gamers, and Grrrls: Deviance and Youth Subcultures introduces students to the sociological study of deviance, equipping them with the theoretical tools necessary to analyze various youth subcultures--and virtually any subculture--in new and fascinating ways. In this revised and updated third edition, author Ross Haenfler examines eight different youth subcultures in depth: skinheads, punk rock/hardcore/straight edge, hip hop, heavy metal, virginity pledgers, Goths, gamers and hackers, and riot grrrls. Each chapter begins with a brief description and history of the scene before exploring a specific sociological concept or theory.

Full Product Details

Author:   Haenfler
Publisher:   Oxford University Press Inc
Imprint:   Oxford University Press Inc
Edition:   3rd edition
Dimensions:   Width: 15.00cm , Height: 1.00cm , Length: 22.90cm
Weight:   0.280kg
ISBN:  

9780190276614


ISBN 10:   0190276614
Pages:   192
Publication Date:   15 December 2015
Audience:   College/higher education ,  Tertiary & Higher Education
Format:   Paperback
Publisher's Status:   Active
Availability:   To order   Availability explained
Stock availability from the supplier is unknown. We will order it for you and ship this item to you once it is received by us.

Table of Contents

Preface 1. Introduction 2. Skinheads--The Symbolism of Style and Ritual 3. Punk Rock, Hardcore, and Straight Edge--Status and Hierarchy in Subcultures 4. Hip Hop-- Doing Gender and Race in Subcultures 5. Heavy Metal--Moral Panics, Satanic Scares, and Moral Entrepreneurs 6. Virginity Pledgers--Religion, Sexual Identity, and Positive Deviance 7. Goth--Stigma and Stigma Management 8. Gamers, Hackers, and Facebook--Computer Cultures, Virtual Community, and Postmodern Identity 9. Riot Grrrls and Fic Writers--Girls Take on the Media 10. Questions and Conclusions--Resistance, Commodification, and Growing Up References Notes Index

Reviews

More professors need to know about this book. My students enjoy it; in fact, it is probably the most popular text that I have ever used. The coupling of subcultures with theories and concepts of deviance makes it a good teaching device. --Louis 'Pancho' McFarland, Chicago State University Haenfler does not overwhelm students with advanced theoretical concepts. Yet he does effectively integrate important theoretical concepts into the chapters. Students relate to the material very well. --Gloria Gadsden, New Mexico Highlands University Goths, Gamers, and Grrrls provides an excellent integration of central concepts in deviance and youth subcultures. Students love Haenfler's writing style. They love how he integrates personal experience with sociological research on the topics. I would recommend this book on the basis of its accessibility, its compelling examples, and its clear and concise presentation of key concepts. --Elizabeth Cherry, Manhattanville College More professors need to know about this book. My students enjoy it; in fact, it is probably the most popular text that I have ever used. The coupling of subcultures with theories and concepts of deviance makes it a good teaching device. --Louis 'Pancho' McFarland, Chicago State University Haenfler does not overwhelm students with advanced theoretical concepts. Yet he does effectively integrate important theoretical concepts into the chapters. Students relate to the material very well. --Gloria Gadsden, New Mexico Highlands University Goths, Gamers, and Grrrls provides an excellent integration of central concepts in deviance and youth subcultures. Students love Haenfler's writing style. They love how he integrates personal experience with sociological research on the topics. I would recommend this book on the basis of its accessibility, its compelling examples, and its clear and concise presentation of key concepts. --Elizabeth Cherry, Manhattanville College


More professors need to know about this book. My students enjoy it; in fact, it is probably the most popular text that I have ever used. The coupling of subcultures with theories and concepts of deviance makes it a good teaching device. --Louis 'Pancho' McFarland, Chicago State University Haenfler does not overwhelm students with advanced theoretical concepts. Yet he does effectively integrate important theoretical concepts into the chapters. Students relate to the material very well. --Gloria Gadsden, New Mexico Highlands University Goths, Gamers, and Grrrls provides an excellent integration of central concepts in deviance and youth subcultures. Students love Haenfler's writing style. They love how he integrates personal experience with sociological research on the topics. I would recommend this book on the basis of its accessibility, its compelling examples, and its clear and concise presentation of key concepts. --Elizabeth Cherry, Manhattanville College


Author Information

Ross Haenfler is Associate Professor of Sociology at Grinnell College. He is the author of Straight Edge: Clean Living Youth, Hardcore Punk, and Social Change (2006) and the coauthor, with Ellis Jones and Brett Johnson, of The Better World Handbook: Small Changes That Make a Big Difference (2007).

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